AccelByte Multiplayer Servers vs Edgegap
AccelByte Multiplayer Servers
accelbyte.ioEdgegap
edgegap.comSide by side
| Figure | AccelByte Multiplayer Servers | Edgegap |
|---|---|---|
| Price from | $0.05/mo | $0.03/mo |
| Free plan | — | Yes |
| Free trial | Yes | Yes |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | — | Yes |
| macOS | — | Yes |
| Linux | Yes | Yes |
| iOS | — | Yes |
| Android | — | Yes |
| API | Yes | Yes |
| Self-hosted | Yes | — |
| Plans published | 2 | 19 |
| Spec score · Game Server Orchestration Software | 8.6 (#3) | 9.3 (#1) |
| Founded | 2016 | 2018 |
| Headquarters | Bellevue, Washington, United States | Saint-Jean-sur-Richelieu, Quebec, Canada |
| Security | AccelByte says player and game data is encrypted at rest and in transit, with TLS 1.2 or above for data moving between systems. | The homepage lists instant DDoS protection; pricing says DDoS protection is among capabilities unlocked when a credit card is added. |
| What it does | AMS provisions, deploys, scales, and monitors dedicated game server fleets across cloud and bare metal. | Edgegap provides container-based multiplayer game-server hosting, orchestration, matchmaking, server browsing and relay networking. |
Plans
AccelByte Multiplayer Servers
- AMS Public Cloud free trialFree
- Cloud VMs — ttx1.s (AWS, x86)$0.05 a month
Edgegap
- Distributed Relays — Free TrialFree
- Edge CloudFree
- Free TrialFree
- Game Server Hosting — Free TrialFree
- Matchmaking & Server Browser — Free TrialFree
- Matchmaking Hobbyist$0.03 a month
- Matchmaking & Server Browser — Hobbyist$0.03 a month
- Private Fleet$0.03 a month
- Private Fleet (Bare Metal)$0.03 a month
- Matchmaking & Server Browser — Studio$0.15 a month
In their own words
AccelByte Multiplayer Servers
AccelByte Multiplayer Servers has no write-up on Specifiction yet; its figures are above.
Edgegap
Edgegap provides matchmaking, game server hosting, and orchestration on public edge computing infrastructure for multiplayer games. Its regionless hosting can cache and deploy game servers on demand across more than 615 locations without an SDK. The orchestrator places deployments on available servers; Edgegap says this can reduce player latency by up to 58%. Hybrid orchestration can combine Edge Cloud hosting with a Private Fleet. The service also offers automated matchmaking and a server browser on managed clusters. Listed engine plugins cover Unity, Unreal Engine, and Godot, while service integrations include Unity Gaming Services matchmaking, Nakama, PlayFab, and Epic Online Services Lobbies. Edge Cloud containers are limited to 24 consecutive hours; Private Fleets are directed to users needing longer-running containers. Distributed Relays support peer-to-peer networking but provide neither compute nor authoritative game servers. The free trials have usage or time limits. Edge Cloud is billed by vCPU-minute and lists $0.10/GB monthly egress; a Private Fleet Bare Metal listing gives $0.03 per vCPU-hour billed monthly, with a 12-month host rate of $280 per month.