AccuRIG vs Reallusion Character Creator
AccuRIG
reallusion.comReallusion Character Creator
reallusion.comSide by side
| Figure | AccuRIG | Reallusion Character Creator |
|---|---|---|
| Price from | Free | $33.25/mo |
| Free plan | Yes | — |
| Free trial | — | Yes |
| Open source | — | — |
| Windows | Yes | Yes |
| Plans published | 1 | 8 |
| Spec score · 3D Rigging Software | 7.8 (#11) | 8.1 (#9) |
| Integrations | The page lists Unreal Engine, Unity, Blender, iClone, Omniverse, Maya, 3ds Max, MotionBuilder, and Cinema 4D as supported export destinations. | Listed integrations include GoZ for ZBrush, CC Tools for Blender, AutoSetup for Unreal Engine and Unity, Substance Painter, Marvelous Designer, Marmoset Toolbag, Autodesk Maya and 3ds Max, and NVIDIA Omniverse USD workflow. |
| Purpose | AccuRIG is a guided auto-rigging tool that makes meshes usable as animated cartoon characters and digital human avatars. | Character Creator generates, imports, and customizes stylized or realistic 3D character assets for use in animation and other 3D tools. |
| Support | Reallusion says customers can log into their member account to submit a support ticket for problem-solving issues. | The company directs customers with technical or workflow questions to Customer Service and offers a Feedback Tracker for product suggestions and bug reports. |
Plans
Reallusion Character Creator
- CC5 Standard$299 a month
- CC5 Deluxe$479 a month
- Character Creator 5$299, paid once
- Character Creator 5 Standard$299, paid once
- Character Creator 365 Pro$399 a year
- Character Creator 5 Deluxe$479, paid once
- Character Creator 5 Deluxe$479, paid once
- Character Creator 365 StandardPrice not published
In their own words
AccuRIG
AccuRIG is a guided, standalone auto-rigging tool for turning 3D meshes into animated cartoon characters and digital human avatars. It handles varied scan poses and models with different sizes, styles and postures, including realistic anatomy, exaggerated proportions, atypical limbs, obstructed shoulders and fantasy creatures with hind legs. Skin weighting supports articulation around hair, knees, elbows, hands, accessories and clothing. The tool can separate close-set fingers and rig varied finger types. Joint masking removes unwanted joints for partial rigs on incomplete limbs or non-standard poses. Finished characters can be saved in FBX and USD formats, with export destinations including Unreal Engine, Unity, Blender, iClone, Omniverse, Maya, 3ds Max, MotionBuilder and Cinema 4D. AccuRIG runs on Windows 11, 10 or 8 with 64-bit support. The free ActorCore plan costs nothing and supports one mesh in an A/T pose. Multi-mesh characters may be imported but cannot be rigged separately in that version. Advanced features are available in Character Creator 4.1.
Reallusion Character Creator
Reallusion Character Creator has no write-up on Specifiction yet; its figures are above.