Adventure Game Studio vs Unity Version Control
Adventure Game Studio
adventuregamestudio.co.ukUnity Version Control
unity.comSide by side
| Figure | Adventure Game Studio | Unity Version Control |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | Yes |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| iOS | Yes | — |
| Android | Yes | — |
| API | — | Yes |
| Self-hosted | — | Yes |
| Plans published | 1 | 9 |
| Spec score · Game Development Software | 9.1 (#1) | 8.7 (#11) |
| Spec score · Game Engine Software | 8.7 (#21) | 8.6 (#28) |
| Free plan | Yes | Yes |
| Purpose | Adventure Game Studio is an IDE and engine for creating and running adventure games. | Unity Version Control is an engine-agnostic version control and source code management tool for game development teams, designed for large files and binaries. |
| Security | The software terms provide it as-is without warranty. | Unity says Unity Version Control upload and download communications use SSL and that it only allows SSL connections. |
| Support | The manual recommends using the community forums for additional development help. | The product page describes support response by email in less than 24 hours, remote support for complex problems, and priority for development-team code hotfixes. |
Plans
Unity Version Control
- Free tierFree
- Pay-as-you-goPrice not published
- Pay-as-you-goPriced on request
- Unity PersonalFree
- Unity Version Control hosted cloudFree
- Unity Version Control on-prem seats$38 a month
- Unity Pro$2,310 a year
- Unity EnterprisePriced on request
- Unity IndustryPriced on request
In their own words
Adventure Game Studio
Adventure Game Studio is a free, open-source IDE and engine for creating and running point-and-click adventure games in the style of classic Sierra and LucasArts titles. Its editor is supported only on Microsoft Windows or Windows emulators such as WINE, while games can target Windows, Linux, macOS, and Android. The Editor includes a component for preparing Android builds, and AGS Player runs compatible games on Android. The runtime engine also has ports for iOS and a web version that runs in a browser when served from a web server. Plugins can add game functionality, but a compatible plugin build is needed for each target platform. AGS was created in 1999, became open source in 2011, and is developed by contributors under the Artistic License 2.0. Its terms say the software is provided as-is without warranty and prohibit charging money for AGS without written permission from its authors. The manual recommends community forums for development help.
Unity Version Control
Unity Version Control is an engine-agnostic source control tool for game development teams working with large files and binaries. It supports centralized and distributed workflows with branching and merging, as well as file-based workflows for artists. Smart Locks check that a user has the latest version before allowing a file lock, helping reduce merge conflicts. Teams can use Unity-hosted cloud servers or run the server on their own infrastructure. Desktop clients are available for Windows, macOS on Apple Silicon or Intel, and Linux. Named integrations and supported tools include JIRA, Rider, TeamCity, Jenkins, Bamboo, Unreal Engine and Discord. The free tier is free and includes unlimited cloud seats, 25 GB storage per organization per month and 100 GB egress per month; usage beyond included limits is pay-as-you-go. Unity lists on-prem seats at $38 a month. Upload and download communications use SSL, and permissions can be set for repositories, branches and individual items.