Airtest Project vs PlaytestCloud
Airtest Project
airtest.netease.comPlaytestCloud
playtestcloud.comSide by side
| Figure | Airtest Project | PlaytestCloud |
|---|---|---|
| Price from | Free | €1,025/mo |
| Free plan | Yes | — |
| Free trial | — | Yes |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | Yes | Yes |
| macOS | Yes | — |
| Linux | Yes | — |
| iOS | Yes | Yes |
| Android | Yes | Yes |
| Self-hosted | Yes | — |
| Plans published | 2 | 6 |
| Spec score · Game Testing Software | 8.4 (#6) | 8.0 (#7) |
| Integrations | Poco can be integrated into other engines using poco-sdk. | The Help Center documents integrations with Qualtrics, Typeform, Alchemer, SurveyMonkey and Forsta surveys, plus SAML2-based single sign-on. |
Plans
Airtest Project
- Airtest Project community versionFree
- NetEase Private Cloud SolutionPriced on request
PlaytestCloud
- Professional Basic — Mobile or PC only€1,025 a month
- Professional Basic — All Platforms€1,130 a month
- Professional Advanced — Mobile or PC only€2,240 a month
- Professional Advanced — All Platforms€2,825 a month
- Enterprise — All PlatformsPriced on request
- Enterprise — Mobile or PC onlyPriced on request
In their own words
Airtest Project
Airtest Project is a UI automation testing suite for games and apps, launched by NetEase Games. Its Airtest framework uses image recognition for cross-platform automated tests; Poco identifies UI controls and can retrieve their hierarchy while an app is running. Airtest supports Windows, Android, and iOS. Poco works with Android and iOS native apps and several game engines, including Unity3D, cocos2dx, UE4, and Egret. A Selenium plugin uses Chrome DevTools Protocol to record and generate scripts and access web elements. AirtestIDE is a cross-platform editor with Airtest and Poco plugins. Scripts are written in Python, and the documentation recommends basic Python knowledge. The free community version includes Airtest, Poco, and AirtestIDE. Airlab adds test case and script management, scheduling, cloud reports, and mobile regression and compatibility testing. Enterprises can choose a private cloud deployment, with price provided after needs are confirmed. Downloads are listed for Windows, macOS, and Ubuntu.
PlaytestCloud
PlaytestCloud helps video game studios, publishers, and accelerators collect player feedback. It recruits target players, records gameplay, and analyzes results; the company says recordings, transcripts, and AI analysis arrive within 48 hours. Captures can include screens, voices, touch interactions, survey responses, and think-aloud transcripts. First Findings AI identifies themes and sentiment, summarizes findings, and links insights to supporting video clips. Research formats include single-session, moderated, diary study, kids, competitor, and survey playtests. Studios can target players by demographics, location, age, gender, and gaming interests, using custom targeting and screeners for narrower audiences. The platform supports cloud testing for Unity, Unreal Engine, and Defold Engine games on iOS, Android, PC, browser, and Steam. Annual Professional Basic pricing starts at €1,025 a month for Mobile or PC only. A 14-day trial includes two Video Tokens for two players.