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SPECIFICTION
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akeytsu vs Plask Motion

akeytsu

nukeygara.com

Plask Motion

plask.ai

Side by side

FigureakeytsuPlask Motion
Price fromFree$18/mo
Free planYesYes
Free trialYesYes
Open source——
Web—Yes
WindowsYes—
macOSYesYes
API—Yes
Plans published26
Spec score · Game Animation Software8.2 (#9)8.8 (#6)
Spec score · 3D Animation Software8.2 (#11)8.7 (#5)
Founded20142020
IntegrationsThe integrations page lists Unreal Engine 4, Unity, CryEngine, Godot, Maya, 3ds Max, Blender, LightWave, Cinema 4D, Notch, Marmoset, Autodesk VRED and Sketchfab.Documentation covers Blender, Unreal Engine 4 and 5, iClone, After Effects, MetaHuman, VRoid, Ready Player Me, and Cinema 4D.
SupportSupport resources include documentation, forums, tutorials and Discord, and the FAQ says the team usually replies within 48 hours.The site directs users with questions to get in touch and links to the Plask community on Discord.
TrialThe free trial lasts 30 days and includes the full feature set; the maker says it cannot be extended.The Standard and Pro pricing cards offer a 7-day free trial.

Plans

akeytsu

  • Free ex-Education VersionFree
  • Free Trial VersionFree

akeytsu pricing →

Plask Motion

  • Standard$216 a year
  • Pro$600 a year
  • FreeFree
  • FreemiumFree
  • Standard$18 a month
  • Pro$50 a month

Plask Motion pricing →

In their own words

akeytsu

akeytsu is a 3D character rigging, skinning and keyframe animation tool for animators, available on Windows and macOS. Its Auto-Rig creates a biped skeleton, skin weights and controls after the user places five hot points and selects spine and finger joints. A circular Spinner handles transforms and IK, alongside a hybrid IK-FK solver, reverse-foot controls, space switching, blendshapes and mirroring. Skin Bind uses two passes, including rigid zones and a delta-mush-powered algorithm; skin painting tools are also included. Projects use the native.AKT format, and the software interoperates through FBX while importing BVH and OBJ files. Integrations include game engines and 3D packages such as Unreal Engine 4, Unity, Godot, Maya and Blender. The maker recommends baking animation before export because other software cannot interpret its proprietary IK and RF controllers. A full-featured free trial lasts 30 days and is limited to one trial period per user; a free personal license is listed as renewable annually.

Visit nukeygara.com

Plask Motion

Plask Motion turns video into 3D animation using AI motion capture, without suits or sensors. Its single-camera capture extracts body movement that users can apply to an imported 3D character. MMD and VRM models support blinking and physics. The product also renders video with automated camera and lighting controls and customizable effects, and exports FBX, GLB, and BVH. Listed workflows cover Blender, Unreal Engine 4 and 5, iClone, After Effects, MetaHuman, VRoid, Cinema 4D, and Ready Player Me. Scene sharing and realtime collaboration are listed for all three plans. Plask recommends horizontal video at 720p or higher; it accepts MP4 and WebM files up to 100 MB and from 3 seconds to 5 minutes long. Multi-person capture is recommended for fewer than 10 people and limited to under one minute and 1,800 frames. The software recognizes human forms, not non-human objects for animation. A free plan is listed; Standard and Pro offer a 7-day trial. Standard is $216 a year and Pro is $600 a year.

Visit plask.ai