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SPECIFICTION
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Plask Motion

plask.ai

From $18/mo Free plan WebmacOSAPIBrowser extension
Visit plask.ai
Spec score 9.2 #7 of 106 in Animation Software

What it is

Plask Motion turns video into 3D animation using AI motion capture, without suits or sensors. Its single-camera capture extracts body movement that users can apply to an imported 3D character. MMD and VRM models support blinking and physics. The product also renders video with automated camera and lighting controls and customizable effects, and exports FBX, GLB, and BVH. Listed workflows cover Blender, Unreal Engine 4 and 5, iClone, After Effects, MetaHuman, VRoid, Cinema 4D, and Ready Player Me. Scene sharing and realtime collaboration are listed for all three plans. Plask recommends horizontal video at 720p or higher; it accepts MP4 and WebM files up to 100 MB and from 3 seconds to 5 minutes long. Multi-person capture is recommended for fewer than 10 people and limited to under one minute and 1,800 frames. The software recognizes human forms, not non-human objects for animation. A free plan is listed; Standard and Pro offer a 7-day trial. Standard is $216 a year and Pro is $600 a year.

Spec sheet

What it does
Plask converts ordinary video into 3D character animation, lets users edit scenes, and exports FBX, BVH, or GLB files.Read 14 Oct 2026 · plask.ai
Free plan
YesRead 20 Sep 2026 · plask.ai
Trial
The Standard and Pro pricing cards offer a 7-day free trial.Read 29 Sep 2026 · plask.ai
Paid from
18Read 20 Sep 2026 · plask.ai
API
The public API processes videos, reports job progress, returns results, and streams realtime poses through pose-api.plask.ai.Read 14 Oct 2026 · plask.ai
Integrations
Documentation covers Blender, Unreal Engine 4 and 5, iClone, After Effects, MetaHuman, VRoid, Ready Player Me, and Cinema 4D.Read 14 Oct 2026 · dev.homepage.plask.ai
Support
The site directs users with questions to get in touch and links to the Plask community on Discord.Read 29 Sep 2026 · plask.ai
Founded
2020Read 28 Sep 2026 · plask.ai
API authentication
API keys use jobs:read, jobs:write, live:write, and usage:read scopes and are sent as Bearer authorization headers.Read 14 Oct 2026 · plask.ai
Camera helper
The macOS camera helper is built locally with Apple command-line tools and is explicitly described as not being a notarized installer.Read 14 Oct 2026 · plask.ai
Character physics
VRM and PMX characters can use physics simulation and automatic blinking.Read 14 Oct 2026 · plask.ai
Cinematography
Automated camera and lighting controls, motion blur, depth of field, and tone mapping are provided.Read 14 Oct 2026 · plask.ai
Collaboration
All three plans list scene sharing and realtime collaboration.Read 29 Sep 2026 · plask.ai
Company facts
LinkedIn describes Plask as privately held, founded in 2020, headquartered in Los Angeles, and employing 11–50 people.Read 14 Oct 2026 · linkedin.com
Company identity
The legal service provider named in Plask's privacy policy is Plask USA Inc.Read 14 Oct 2026 · plask.ai
Data transfers
The privacy policy says personal information may be transferred to and processed in South Korea.Read 14 Oct 2026 · plask.ai
Documentation depth
The documentation includes setup, video requirements, scene editing, exporting, collaboration, viewport controls, integrations, and API material.Read 14 Oct 2026 · dev.homepage.plask.ai
Editorial score
Conversion Gems rates Plask 7.4 out of 10 and says its browser workflow needs no installation.Read 14 Oct 2026 · conversiongems.com
Export formats
The pricing page lists FBX, GLB, and BVH export on all three plans.Read 29 Sep 2026 · plask.ai
Funding news
Forbes reported in 2023 that cofounders Junho Lee and Jaejun You had raised close to $3 million in pre-Series A funding from Smilegate Investment, Naver, and KT Investment.Read 14 Oct 2026 · forbes.com
Licence
The core service is proprietary, with a revocable, nontransferable user licence and restrictions on reverse engineering.Read 14 Oct 2026 · plask.ai
Limit: accuracy and cleanup
Challenging Voice reports lower accuracy than marker systems, a continuing need for cleanup, and degradation with complex or occluded movement.Read 14 Oct 2026 · challengingvoice.com
Limit: complex motion
G2 feedback says fast or complex movements can challenge the AI and that complex projects lack guidance or built-in features.Read 14 Oct 2026 · g2.com
Limit: production scale
Conversion Gems says the 10-minute Standard and one-hour Pro monthly caps can bottleneck heavier workloads and overages require upgrading.Read 14 Oct 2026 · conversiongems.com
Limit: realtime and processing
BASSDRUM reports no realtime use in its 2023 test, inconvenient browser operation, slow processing, and lower accuracy than other systems.Read 14 Oct 2026 · note.bassdrum.org
Model animation
Users can import a 3D character and apply extracted motion; blinking and physics are supported for MMD and VRM models.Read 29 Sep 2026 · plask.ai
Model formats
Supported imports include GLB, FBX version 7100 or later, VRM 0.0, and PMX.Read 14 Oct 2026 · plask.ai
Model limits
Model uploads are limited to 50 MB and should include a mesh, skinned skeleton, T-pose, and at least 24 source bones.Read 14 Oct 2026 · plask.ai
Motion capture
The service supports full-body, hand, and multi-person motion capture.Read 14 Oct 2026 · plask.ai
Multi-person capture limit
For multi-person capture, the maker recommends fewer than 10 people and limits the video to under one minute and 1,800 frames.Read 29 Sep 2026 · plask.ai
Native requirements
Plask Live native capture requires macOS 14 or later, Python 3.12, internet access, and API credits.Read 14 Oct 2026 · plask.ai
Praise: ease of use
G2 reviewers praise the simple interface, beginner accessibility, quick video-to-3D conversion, and ability to work without mocap hardware.Read 14 Oct 2026 · g2.com
Praise: low-cost capture
Challenging Voice says Plask removes much of the capital cost of motion capture, exports to major 3D tools, and provides a useful 15-second daily free tier.Read 14 Oct 2026 · challengingvoice.com
Praise: setup
BASSDRUM praises suitless capture, simple webcam setup, an active community, and extensive tutorials.Read 14 Oct 2026 · note.bassdrum.org
Privacy practices
The privacy policy says Plask collects images, likenesses, performances, device and IP data, usage details, analytics, transaction information, and search queries.Read 14 Oct 2026 · plask.ai
Product update
The API documentation records an October 11, 2026 update and runtime version 0.4.3.Read 14 Oct 2026 · plask.ai
Rating on BASSDRUM review
2 out of 5 for accuracy, 5 out of 5 for ease of use, and 3 out of 5 for priceRead 14 Oct 2026 · note.bassdrum.org
Rating on Challenging Voice
4.1 out of 5 from 0 reviewsRead 14 Oct 2026 · challengingvoice.com
Rating on G2
4.0 out of 5 from 2 reviewsRead 14 Oct 2026 · g2.com
Realtime API
Realtime sessions use WebSockets, bounded pose budgets, and one credit for each committed pose.Read 14 Oct 2026 · plask.ai
SDK
The older public @plask-ai/client JavaScript package is version 1.1.4, provides TypeScript declarations, and is licensed ISC.Read 14 Oct 2026 · npmjs.com
Security statement
Plask says information is stored on secure servers behind firewalls and payment transactions use SSL encryption, while also disclaiming that security can be guaranteed.Read 14 Oct 2026 · plask.ai
Single-camera capture
The maker describes body animation motion capture from a single camera source.Read 29 Sep 2026 · plask.ai
Tracking constraint
The maker says its software recognizes human forms and is not compatible with capturing non-human objects for animation.Read 29 Sep 2026 · plask.ai
User-content licence
Terms grant Plask a worldwide, perpetual, irrevocable, royalty-free licence to access, use, modify, process, and promote user content for service purposes.Read 14 Oct 2026 · plask.ai
Video limits
Uploaded videos are limited to 100 MB and 9,000 frames; single-person extraction costs one credit per frame and multi-person extraction costs three.Read 14 Oct 2026 · plask.ai
Video rendering
The product supports video rendering with automated camera and lighting controls and customizable effects.Read 29 Sep 2026 · plask.ai
Video requirements
The maker recommends horizontal video at 720p or higher and says accepted formats are MP4 and WebM, up to 100 MB and between 3 seconds and 5 minutes.Read 29 Sep 2026 · plask.ai

Plans and prices

Standard $216 a year $216.00 per year (= $18.00/month, billed annually) 10 minutes a month · 3 GB storage Read 20 Sep 2026 · plask.ai
Pro $600 a year $600.00 per year (= $50.00/month, billed annually) 1 hour a month · 10 GB storage Read 20 Sep 2026 · plask.ai
Free Free 15 seconds daily · 1 GB storage · FBX, GLB, BVH export · video rendering · scene sharing · realtime collaboration Read 29 Sep 2026 · plask.ai
Freemium Free no subscription required 15 seconds daily capture · 1 GB storage · FBX, GLB, BVH export · video rendering · scene sharing · realtime collaboration Read 14 Oct 2026 · plask.ai
Standard $18 a month billed annually 10 minutes capture per month · 3 GB storage · full-body and hand capture · multi-person capture · faster processing · FBX, GLB, BVH export Read 14 Oct 2026 · plask.ai
Pro $50 a month billed annually 1 hour capture per month · 10 GB storage · full-body and hand capture · multi-person capture · faster processing · prerelease features · organization benefits Read 14 Oct 2026 · plask.ai

Every Plask Motion plan and price →

Strong points and limits

Strong points

  • Captures body movement from a single camera.
  • Exports FBX, GLB, and BVH.
  • Scene sharing and realtime collaboration are listed for all plans.
  • Standard and Pro include a 7-day trial.

Limits

  • Free plan limits use to 15 seconds daily.
  • Standard is $216 a year.
  • Pro is $600 a year.
  • Not compatible with non-human objects for animation.

Who it suits

Plask Motion suits people who want to derive body animation from video and apply it to imported 3D characters. Its listed workflows may suit users working with the named 3D and video tools.

Verdict

Plask Motion pairs single-camera motion capture with character animation, rendering, and collaboration. Video format, length, and multi-person limits constrain capture, and the software is intended for human forms.

Where Specifiction places it

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