AltTester vs Obvra
AltTester
alttester.comObvra
obvra.comSide by side
| Figure | AltTester | Obvra |
|---|---|---|
| Price from | — | $44/mo |
| Free plan | — | Yes |
| Free trial | — | — |
| Open source | — | — |
| Web | — | Yes |
| Windows | Yes | Yes |
| macOS | Yes | — |
| Linux | Yes | — |
| Plans published | 2 | 7 |
| Spec score · Game Testing Software | 6.6 (#18) | 7.9 (#9) |
Plans
Obvra
- Capture FreeFree
- Desktop Starter$44 a month
- Desktop Studio$134 a month
- Cloud Starter$349 a month
- Desktop Pro$359 a month
- Cloud Studio$799 a month
- Cloud Pro$1,799 a month
In their own words
AltTester
AltTester is a freemium game test automation tool for projects built with Unity or Unreal Engine. It runs on Linux, macOS, and Windows and uses a hybrid test environment. Listed target platforms are PC, Mac, Windows, Android, iOS, WebGL, and Nintendo Switch. AltTester Lite specifies one connection across PC, Mac, Android, iOS, and WebGL. AltTester Pro specifies two parallel connections and macOS, Windows, and Linux CI/CD batchmode. The product has a free plan, a 30-day trial, and paid access from €75/user/mo when billed annually. AltTester was founded in 2018. Its published details focus on running automated game tests across supported engines, operating systems, target devices, and connection configurations.
Obvra
Obvra turns gameplay demonstrations into reusable tests for game testing and automated playtesting. It records actions, screenshots, visual targets, screen changes and outcomes, then uses visual context around each action to interpret what was clicked, what changed and what result was intended. Tests can find visual objects again when their screen positions change, rather than relying on fixed coordinates. Automated runs locate targets, perform actions, check expected results and save evidence. If a run fails, Obvra identifies whether the problem involved the target, action or outcome, and preserves screenshots, expected outcomes and observed game states for review. Its coverage includes gameplay and UI testing, visual regression, build verification, regression testing and bug reproduction. Obvra says its visual workflow needs no engine-specific integration. It supports Unity, Unreal Engine, Godot, GameMaker, RPG Maker, custom engines, browser games and Android games. Desktop runs in a studio's environment; Cloud manages test creation, execution, maintenance and infrastructure. Capture Free costs nothing and includes recording and analysis, but not automated playback or executable tests.