Amazon GameLift Servers vs GameNetworkingSockets
| Amazon GameLift Servers | GameNetworkingSockets | |
|---|---|---|
| Free plan | Yes | |
| Free trial | No | |
| Paid from | $1/mo | Free |
| Platforms | Android, api, iOS, Linux, self-hosted, Web, Windows | api, iOS, Linux, macOS, self-hosted, Windows |
| Free plan | No | Yes |
| Network model | hybrid | hybrid |
| Supported platforms | Unity, Unreal Engine, O3DE, custom C++/C# engines; PC, PlayStation, Xbox, Nintendo, mobile, web, AR/VR | Linux, Windows, macOS, iOS |
| Matchmaking | Yes | |
| Max players per session | 200 players | |
| Multiplayer networking | Yes | |
| Player accounts | No | |
| Cloud data | Yes | |
| Live-ops tools | Yes | |
| Deployment model | hybrid | |
| Transport protocols | UDP |
Listed together in Best Game Networking Middleware