Amazon GameLift Servers vs LiteNetLib
| Amazon GameLift Servers | LiteNetLib | |
|---|---|---|
| Free plan | Yes | |
| Free trial | No | |
| Paid from | $1/mo | Free |
| Platforms | Android, api, iOS, Linux, self-hosted, Web, Windows | Android, iOS, Linux, macOS, Windows |
| Free plan | No | |
| Network model | hybrid | hybrid |
| Supported platforms | Unity, Unreal Engine, O3DE, custom C++/C# engines; PC, PlayStation, Xbox, Nintendo, mobile, web, AR/VR | Windows, macOS, Linux, Lumin OS, MonoGame, Godot, Unity desktop, Android, iOS, Switch |
| Matchmaking | Yes | |
| Max players per session | 200 players | |
| Multiplayer networking | Yes | |
| Player accounts | No | |
| Cloud data | Yes | |
| Live-ops tools | Yes | |
| Deployment model | hybrid | |
| Transport protocols | UDP |
Listed together in Best Game Networking Middleware