Antidote vs Go Testify
Antidote
antidote.ggGo Testify
gotestify.comSide by side
| Figure | Antidote | Go Testify |
|---|---|---|
| Price from | $99.95/mo | $20.83/mo |
| Free plan | Yes | Yes |
| Free trial | Yes | — |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | Yes | Yes |
| macOS | Yes | — |
| Linux | Yes | — |
| iOS | Yes | — |
| Android | Yes | Yes |
| API | — | Yes |
| Plans published | 7 | 4 |
| Spec score · Game Playtesting Platforms | 9.5 (#1) | 9.2 (#2) |
| Documentation | The SDK page links separate Windows and Android integration guides on docs.antidote.gg, but the documentation site was not accessible during this research. | The help center lists 28 support guides covering playtests, reports, device requirements, surveys, recruiting, webhooks and troubleshooting. |
| Google Play app | The Android app lets invited users test unreleased or public games, record screen and voice, perform optional wearable biometric tests and earn project-dependent rewards. | GoTestify Contribute is an Android app for invited playtesters that installs test builds, records screen and commentary, and presents surveys. |
| Google Play data disclosure | Google Play says the app may share app information and performance data, may collect location and personal information, encrypts data in transit and supports deletion requests. | The Android listing says the app may share personal information, photos/videos and audio, encrypts data in transit and supports deletion requests. |
| Headquarters | Barcelona, Spain | Belfast, Northern Ireland |
| Intended users | Antidote says its platform is tailored to game studios of all sizes, from indie teams to large developers. | The Enterprise plan is described for studios or publishers seeking tailored assistance, cross-department validation, and repeatable frameworks. |
| Recruitment | Studios can recruit targeted players through Antidote’s community or invite and manage their own players. | Teams can use their own participants or recruit through Go Testify's network of gaming recruitment partners. |
| Security | Antidote describes NDAs and optional identity verification, secure distribution, controlled launches, watermarking, and data encryption as security measures. | Go Testify states that transfers use encryption with HTTPS and SSL, access controls protect data, and participant information is handled under GDPR compliance claims. |
| Support | The company FAQ offers support-team contact and representative meetings for personalized guidance. | Customers can contact support through in-product chat or [email protected]; customer-success support is available by email. |
| What it does | Antidote is a playtesting and user-research platform for game studios, combining self-service studies, managed research and market research. | Go Testify is a self-service player-intelligence platform for game companies that distributes builds, records player sessions and captures feedback. |
Plans
Antidote
- Free TrialFree
- IndieFree
- Pay as you go$25, paid once
- Pay-as-you-go$25, paid once
- Indie Plus$99.95 a month
- Starter$115 a month
- Master$475 a month
Go Testify
- EssentialFree
- Pro$30 a month
- Pro$250 a year
- EnterprisePriced on request
In their own words
Antidote
Antidote is a cloud-based UX and analytics platform for game studios managing playtesting and research during development. Teams can run their own tests, commission managed playtesting, or use market research services. Data capture includes surveys, gameplay and face recording, think-aloud comments, mobile screen touches, controller inputs, game events, and AFK detection. Analysis options include AI Insights, top moments, annotations, transcripts, survey and sentiment analysis, face emotion detection, automated reports, and data exports. Studios can recruit from Antidote’s community or invite their own players. Games can be delivered through Antidote, a developer download link, or Steam, Epic, Google Play, and App Store launchers. Native support covers PC, Mac, Linux, Android, iOS, and browser games; console testing is possible by arrangement. Plans include a free Indie option with restrictions, pay-as-you-go from $25 per user, Starter at $115 per month per game, and Master at $475 per month per game. The company describes security measures including NDAs, controlled launches, watermarking, and encryption.
Go Testify
Go Testify helps game teams recruit players, run playtests, and review feedback. Sessions can capture video, audio, and survey responses. Teams can recruit participants themselves or use the platform’s gaming recruitment partners. Distribution options include Android, PC, Steam, VR, Browser, and App Store Link. For PC tests, Steam keys are distributed automatically; for Android tests, teams upload a development build during participant onboarding, and closing the test activates a kill switch. GT Intelligence analyzes footage for themes, sentiment, transcription, summaries, and related moments, with charges based on footage analyzed. Smart Search finds related player content using a reference screenshot or keywords, without technical integration. The free Essential plan costs nothing and includes one active project with unlimited playtests and insight reports within it; GT Intelligence costs $30 per hour of footage analyzed. Pro costs $30 a month, billed $250 per year, and includes unlimited projects and up to 10 live stream observers; its GT Intelligence rate is $15 per hour. Listed plans include live chat and email support.