Antidote vs Playcocola
Antidote
antidote.ggPlaycocola
playcocola.comSide by side
| Figure | Antidote | Playcocola |
|---|---|---|
| Price from | $99.95/mo | Free |
| Free plan | Yes | Yes |
| Free trial | Yes | — |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | Yes | — |
| macOS | Yes | — |
| Linux | Yes | — |
| iOS | Yes | — |
| Android | Yes | — |
| Plans published | 7 | 3 |
| Spec score · Game Playtesting Platforms | 9.5 (#1) | 8.1 (#9) |
| Headquarters | Barcelona, Spain | Berlin, Germany |
| Support | The company FAQ offers support-team contact and representative meetings for personalized guidance. | The site lists [email protected] for contact and feature suggestions. |
Plans
Antidote
- Free TrialFree
- IndieFree
- Pay as you go$25, paid once
- Pay-as-you-go$25, paid once
- Indie Plus$99.95 a month
- Starter$115 a month
- Master$475 a month
In their own words
Antidote
Antidote is a cloud-based UX and analytics platform for game studios managing playtesting and research during development. Teams can run their own tests, commission managed playtesting, or use market research services. Data capture includes surveys, gameplay and face recording, think-aloud comments, mobile screen touches, controller inputs, game events, and AFK detection. Analysis options include AI Insights, top moments, annotations, transcripts, survey and sentiment analysis, face emotion detection, automated reports, and data exports. Studios can recruit from Antidote’s community or invite their own players. Games can be delivered through Antidote, a developer download link, or Steam, Epic, Google Play, and App Store launchers. Native support covers PC, Mac, Linux, Android, iOS, and browser games; console testing is possible by arrangement. Plans include a free Indie option with restrictions, pay-as-you-go from $25 per user, Starter at $115 per month per game, and Master at $475 per month per game. The company describes security measures including NDAs, controlled launches, watermarking, and encryption.
Playcocola
Playcocola is a browser-based playtesting service connecting game developers with people who record and comment on games. It focuses especially on indie developers. Playtesters can record a whole screen, one application, or a browser tab without installing software or registering to record. During a session they may add microphone commentary, attach notes to specific moments, and leave feedback afterward; video uploads continue automatically during recording. Developers upload builds, attach them to sessions, and can require customizable checkboxes before a download appears. Public sessions can invite the Playcocola community. The service describes setup as requiring zero integration. Its free Hobbyist plan includes one hour of video recording, thinking-aloud recording, text feedback, invitations to personal testers, and one-week video storage. Indie costs 2.00 EUR per 20 minutes, while Premium costs 7.00 EUR per 20 minutes and adds community tester recruitment. Playtesters may receive credits, discounts, purchases, points, or Discord roles.