Antidote vs Poki Playtesting
Antidote
antidote.ggPoki Playtesting
developers.poki.comSide by side
| Figure | Antidote | Poki Playtesting |
|---|---|---|
| Price from | $99.95/mo | Free |
| Free plan | Yes | Yes |
| Free trial | Yes | — |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | Yes | — |
| macOS | Yes | — |
| Linux | Yes | — |
| iOS | Yes | — |
| Android | Yes | — |
| Plans published | 7 | 1 |
| Spec score · Game Playtesting Platforms | 9.5 (#1) | 8.0 (#11) |
| Spec score · Game Testing Software | 9.4 (#1) | 8.0 (#8) |
| Headquarters | Barcelona, Spain | Amsterdam, Netherlands |
| Support | The company FAQ offers support-team contact and representative meetings for personalized guidance. | Account security breaches can be reported to [email protected]. |
Plans
Antidote
- Free TrialFree
- IndieFree
- Pay as you go$25, paid once
- Pay-as-you-go$25, paid once
- Indie Plus$99.95 a month
- Starter$115 a month
- Master$475 a month
In their own words
Antidote
Antidote is a cloud-based UX and analytics platform for game studios managing playtesting and research during development. Teams can run their own tests, commission managed playtesting, or use market research services. Data capture includes surveys, gameplay and face recording, think-aloud comments, mobile screen touches, controller inputs, game events, and AFK detection. Analysis options include AI Insights, top moments, annotations, transcripts, survey and sentiment analysis, face emotion detection, automated reports, and data exports. Studios can recruit from Antidote’s community or invite their own players. Games can be delivered through Antidote, a developer download link, or Steam, Epic, Google Play, and App Store launchers. Native support covers PC, Mac, Linux, Android, iOS, and browser games; console testing is possible by arrangement. Plans include a free Indie option with restrictions, pay-as-you-go from $25 per user, Starter at $115 per month per game, and Master at $475 per month per game. The company describes security measures including NDAs, controlled launches, watermarking, and encryption.
Poki Playtesting
Poki Playtesting is a free web service for game developer teams that want player feedback, bug findings, and design checks. Poki supplies players, devices, and tracking tools, while developers choose test devices and audience categories. Uploaded web builds or prototypes can come from any development stage, subject to content moderation; Poki recommends builds that work on desktop, mobile, and tablet. Each playtest returns 10 recordings containing button inputs, console output, session duration, country, and device type. Players join through a Mystery Tile and must consent to recording. After 10 recordings are watched, a player fit test can measure playtime with 500 players, usually in about five hours and up to twice daily. A web fit test presents the game on Poki category pages to around 10,000 players and measures click-through rate, average time on page, and conversion to play over roughly seven days. Poki for Developers provides upload, analysis, updating, and recording review tools. Supported workflows cover engines including Unity, Godot, Phaser, GameMaker, and others. Tests are free and repeatable, but uploading does not guarantee testing or platform placement.