Arm Performance Studio vs GameBench
Arm Performance Studio
developer.arm.comGameBench
gamebench.netSide by side
| Figure | Arm Performance Studio | GameBench |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | Yes |
| Open source | — | — |
| Web | — | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| iOS | — | Yes |
| Android | Yes | Yes |
| API | — | Yes |
| Self-hosted | — | Yes |
| Plans published | 1 | 3 |
| Spec score · Game Profiling Software | 8.0 (#11) | 8.7 (#2) |
| Integrations | Arm provides Unity and Godot integrations for adding application markers or counters to profiling workflows. | The dashboard documentation includes Jira integration and SSO configuration areas. |
| Purpose | Arm Performance Studio is a free suite of profiling tools for optimizing applications running on devices with Arm CPUs and Arm GPUs. | GameBench provides tools for measuring, analyzing, and optimizing game performance. |
| Support | Arm says Performance Studio support is provided by the community through its Gaming, Graphics, and VR forum. | Enterprise deployment support is available through [email protected]. |
Plans
GameBench
- GameBench FPS MonitorFree
- GameBench Pro trialFree
- Enterprise licensePriced on request
In their own words
Arm Performance Studio
Arm Performance Studio is a free profiling suite for applications running on devices with Arm CPUs and GPUs. Streamline records CPU, GPU, and application activity from a device, and Performance Advisor turns those captures into reports highlighting potential problems and optimization advice. Frame Advisor examines API calls and rendering data for a problem frame and provides geometry metrics. Mali Offline Compiler estimates shader and compute-kernel performance across Arm GPUs, including register usage, cycle cost, and stage-specific recommendations. The suite also includes RenderDoc for Arm GPUs, an Arm fork of the graphics API debugger with support for Arm GPU extensions and Android features. Tools can run without a graphical interface in continuous-integration workflows and export machine-readable data for custom reporting; Unity and Godot integrations can add application markers or counters. The product describes profiling Android and Linux applications and lists Android 11 or later for Streamline, Performance Advisor, Frame Advisor, and RenderDoc for Arm GPUs. Graphics profiling supports Mali GPUs from the Mali-T700 series onward, but not Mali-400 or Mali-T600 products. Community support is provided through Arm’s Gaming, Graphics, and VR forum.
GameBench
GameBench provides tools for measuring, analyzing and optimizing game performance. With GameBench Pro, users connect an Android or iOS device, choose a game, measure its performance and upload results to a dashboard. GameBench Injector adds instrumentation to APK or IPA builds without requiring developer code changes. Metrics include frame rate, CPU, GPU, memory, power, battery, network usage, screenshots and thermal throttling. The web dashboard stores and visualizes sessions, trends, apps, devices and collections for comparison. Its API supports token creation, session searches, session details and time-series metrics; Jira integration can create engineering tickets linked to sessions. Dashboard accounts support SSO and LDAP, and companies can require multi-factor authentication. Enterprise customers can run a private dashboard on their own infrastructure. The native SDK supports Android 5.0+, 64-bit iOS 10.0+ and tvOS 10.0+, for hardware platforms only. Pricing is on request, and a 28-day trial is listed. The trial includes 30 minutes of Pro testing, unlimited sessions and SDK sessions, full API access, and all metrics and analytics.