ArmorPaint vs Mixos Paint
ArmorPaint
armorpaint.orgMixos Paint
mixos.ioSide by side
| Figure | ArmorPaint | Mixos Paint |
|---|---|---|
| Price from | — | $5.99/mo |
| Free plan | — | Yes |
| Free trial | — | — |
| Open source | — | — |
| Web | — | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| iOS | Yes | Yes |
| Android | Yes | Yes |
| API | — | Yes |
| Plans published | 1 | 8 |
| Spec score · 3D Texturing Software | 8.1 (#7) | 9.0 (#1) |
| Integrations | The site lists live-link plugins for Blender, Unreal Engine, and Unity; the manual describes these plugins as in development. | Export presets target Blender, Unreal, Unity, Godot, Cinema 4D, Maya and Houdini workflows. |
| Node materials | Materials and brushes use nodes, including procedural materials, fill layers, and procedural brushes. | A node graph editor builds reusable procedural materials with mesh-map inputs and published adjustable parameters. |
| Platforms | The manual recommends Windows 10 or newer, Linux, and macOS on Apple silicon, and describes iOS and Android builds as experimental. | Paint runs in WebGPU-capable browsers on Mac, Windows, Linux, iPad, Android and Chromebook; the iPhone and iPad app requires iOS 26 or later. |
Plans
Mixos Paint
- FreeFree
- Pro$5.99 a month
- Pro$8.99 a month
- Max$13.99 a month
- Max$17.99 a month
- Pay once license$79, paid once
- Pay once license$99, paid once
- Pro license$99, paid once
In their own words
ArmorPaint
ArmorPaint has no write-up on Specifiction yet; its figures are above.
Mixos Paint
Mixos Paint is a browser-based tool for painting layered PBR materials onto 3D models, with brushes, geometry-driven smart masks, and live viewport updates. Layers support blend modes, opacity, and separate controls for color, height, roughness, and metallic channels. Smart masks can generate effects such as edge wear, curvature, grime, and cavity. The app imports GLB, glTF, FBX, and OBJ models, and lists 2,669 ready-made PBR materials; users can import their own material libraries. Painting is free without a time limit, but exporting finished texture maps requires a paid plan or license. Paid exports include PBR maps up to 4K and presets for Blender, Unreal, Unity, Godot, Cinema 4D, Maya, and Houdini. The free desktop app's Live Link streams changing maps to Blender, Cinema 4D, and Unreal. Pro costs $8.99/mo, Max costs $17.99/mo, and a Pro license costs $99 once. Mixos says editing runs on the user's device, but it has no certifications or uptime guarantee.