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Mixos Paint

mixos.io

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Spec score 9.0 #1 of 29 in 3D Texturing Software

What it is

Mixos Paint is a browser-based tool for painting layered PBR materials onto 3D models, with brushes, geometry-driven smart masks, and live viewport updates. Layers support blend modes, opacity, and separate controls for color, height, roughness, and metallic channels. Smart masks can generate effects such as edge wear, curvature, grime, and cavity. The app imports GLB, glTF, FBX, and OBJ models, and lists 2,669 ready-made PBR materials; users can import their own material libraries. Painting is free without a time limit, but exporting finished texture maps requires a paid plan or license. Paid exports include PBR maps up to 4K and presets for Blender, Unreal, Unity, Godot, Cinema 4D, Maya, and Houdini. The free desktop app's Live Link streams changing maps to Blender, Cinema 4D, and Unreal. Pro costs $8.99/mo, Max costs $17.99/mo, and a Pro license costs $99 once. Mixos says editing runs on the user's device, but it has no certifications or uptime guarantee.

Spec sheet

What it does
Mixos Paint is a browser-based 3D texturing studio for painting layered physically based materials on imported meshes and exporting map sets.Read 14 Oct 2026 · mixos.io
Intended users
Mixos says it is for game artists, motion designers, 3D hobbyists, students and studios.Read 29 Sep 2026 · mixos.io
Platforms
Paint runs in WebGPU-capable browsers on Mac, Windows, Linux, iPad, Android and Chromebook; the iPhone and iPad app requires iOS 26 or later.Read 29 Sep 2026 · mixos.io
Integrations
Export presets target Blender, Unreal, Unity, Godot, Cinema 4D, Maya and Houdini workflows.Read 14 Oct 2026 · mixos.io
Compliance
Mixos says it has no certifications and no SOC 2, ISO 27001 or equivalent audit, and offers no uptime guarantee or service-level agreement.Read 29 Sep 2026 · mixos.io
Support
Support is available by email at [email protected], and the app includes a feedback button that attaches the app version.Read 29 Sep 2026 · mixos.io
Headquarters
New York, United StatesRead 23 Sep 2026 · mixos.io
Maker
The product is made by Matthew Guild, described as a one-person operation and founder based in New York.Read 14 Oct 2026 · mixos.io
AI and privacy
Mixos says user projects, models, textures, brushes and prompts are not used to train AI models; free-plan generations are shared anonymously to the Community library.Read 29 Sep 2026 · mixos.io
AI generation
AI can generate 3D models, PBR materials, seamless textures, weathering masks, brush tips and decals from prompts.Read 14 Oct 2026 · mixos.io
AI privacy
Mixos says projects, models, textures, brushes and prompts are not used to train AI models, although prompts and inputs are sent to the selected provider for generation.Read 14 Oct 2026 · mixos.io
Browser requirements
The editor needs a WebGPU-capable browser; WebGL2 fallback removes object-space projection from the preview.Read 14 Oct 2026 · mixos.io
Complaint: AI skepticism
Another Reddit commenter questioned the value of built-in AI compared with specialized tools and preferred an AI-agnostic free offering.Read 14 Oct 2026 · reddit.com
Complaint: pricing ambiguity
A Reddit commenter objected that calling Mixos free is only partly true because some AI features and storage require payment.Read 14 Oct 2026 · reddit.com
Decals and stencils
Decals and stencils can be positioned on the mesh with an on-mesh transform gizmo.Read 14 Oct 2026 · mixos.io
Desktop requirements
The free desktop app supports macOS 12 or later and Windows 10 or later.Read 14 Oct 2026 · mixos.io
Documentation
The manual covers importing, layers, materials, painting, masks, decals, AI, exporting and troubleshooting.Read 14 Oct 2026 · mixos.io
Export
Paid exports include PBR maps up to 4K, with presets for Blender, Unreal, Unity, Godot, Cinema 4D, Maya and Houdini.Read 29 Sep 2026 · mixos.io
Free use limit
Painting is free without a time limit, but exporting finished texture maps requires a paid plan.Read 29 Sep 2026 · mixos.io
Geometry masks
Smart masks generate edge wear, curvature, grime and cavity effects from baked mesh information.Read 14 Oct 2026 · mixos.io
Layered painting
Paint layers support blend modes, opacity and per-channel toggles for color, height, roughness and metallic.Read 29 Sep 2026 · mixos.io
Limit: browser dependency
Foro3D notes that very dense models can make the browser struggle even though ordinary hardware is sufficient for typical work.Read 14 Oct 2026 · foro3d.com
Limit: heavy models
ExploreAI reports performance can degrade on very high-poly meshes and says advanced brush dynamics and particle systems are absent.Read 14 Oct 2026 · exploreai.tools
Limit: scope versus full DCC
ExploreAI says Mixos focuses on texturing and lacks integrated sculpting, animation and UV editing in that tool listing.Read 14 Oct 2026 · exploreai.tools
Live Link
The desktop app streams changing maps into Blender, Cinema 4D and Unreal while painting, and can receive meshes back.Read 14 Oct 2026 · mixos.io
Material library
Mixos lists more than 2,600 ready-made PBR materials and a growing community library.Read 14 Oct 2026 · mixos.io
Materials and imports
The page lists 2,669 ready-made PBR materials and says users can import their own material libraries.Read 29 Sep 2026 · mixos.io
Mobile requirements
The iPhone and iPad app requires iOS or iPadOS 26 or later; listed devices include iPhone 11 or later and iPad (2020) or later.Read 14 Oct 2026 · mixos.io
Model formats
Paint imports GLB, glTF, FBX and OBJ models.Read 29 Sep 2026 · mixos.io
News: App Store launch
The changelog records Mixos becoming available on the App Store on August 18, 2026.Read 14 Oct 2026 · mixos.io
News: browser Live Link
The August 27, 2026 release added Live Link from ordinary Chromium browser tabs to Blender, Cinema 4D and Unreal, with paid-plan mesh receiving.Read 14 Oct 2026 · mixos.io
Node materials
A node graph editor builds reusable procedural materials with mesh-map inputs and published adjustable parameters.Read 14 Oct 2026 · mixos.io
Non-destructive layers
Layers support blend modes, opacity and independent channel toggles for color, height, roughness and metallic data.Read 14 Oct 2026 · mixos.io
Offline support
The desktop application supports fully offline work and can cache the asset library, while browser cloud sync and AI need connectivity.Read 14 Oct 2026 · mixos.io
Open-source status
Mixos states that it is a hosted, free-to-use tool rather than open-source; no software licence or self-hosting option is published.Read 14 Oct 2026 · mixos.io
Painting workflow
Brushes, alpha stamps and projection painting apply detail directly to meshes, including across UV seams.Read 14 Oct 2026 · mixos.io
Praise: browser PBR workflow
CG Channel highlights browser-based 4K PBR painting, standard model imports, geometry baking and a large CC0 material library.Read 14 Oct 2026 · cgchannel.com
Praise: ease and portability
ExploreAI reviewers praise the clean interface, responsive real-time preview, zero installation and accessibility on low-end hardware.Read 14 Oct 2026 · exploreai.tools
Product status
The homepage describes Mixos as being in active beta and invites bug reports and feature feedback.Read 14 Oct 2026 · mixos.io
Public API
Studio exports can enable a Runtime API that lets a hosting page address objects, trigger interactions and read or set variables.Read 14 Oct 2026 · mixos.io
Rating on Apple App Store
5.0 out of 5 from 1 ratingRead 14 Oct 2026 · apps.apple.com
Rating on ExploreAI.tools
0.0 out of 5 from 0 reviewsRead 14 Oct 2026 · exploreai.tools
Security and processing
The security page says editing runs on the user's device, saved projects are stored under the account, and AI requests send their prompts and relevant inputs to the model provider.Read 29 Sep 2026 · mixos.io
Security architecture
Editing runs locally through WebGPU/WebGL2; saved projects use Supabase and Cloudflare R2, with Vercel hosting and account-scoped access checks.Read 14 Oct 2026 · mixos.io
Security certifications
Mixos says it has no SOC 2, ISO 27001 or equivalent audit and offers no uptime guarantee or SLA.Read 14 Oct 2026 · mixos.io
Smart masks
Procedural masks include edge wear, curvature, grime and cavity generators driven by mesh geometry.Read 29 Sep 2026 · mixos.io
Texture maps
Exports include base color, normal, roughness, metallic, height, opacity, ambient occlusion and curvature maps, plus textured GLB files.Read 14 Oct 2026 · mixos.io

Plans and prices

Free Free $0 forever all apps · complete editor · 10 trial AI credits · generations public · cloud save/sync Read 14 Oct 2026 · mixos.io
Pro $5.99 a month billed yearly ($71.88 per year) 50 AI credits/month · private generations · 2K AI PBR materials · 4K export · 25 GB storage · email support Read 14 Oct 2026 · mixos.io
Pro $8.99 a month billed monthly watermark-free export to 4K · 50 AI credits/month · premium AI models · 2K AI materials · 25 GB storage Read 14 Oct 2026 · mixos.io
Max $13.99 a month billed yearly ($167.88 per year) 150 AI credits/month · private generations · 4K export · 50 GB storage · priority AI generation · priority support Read 14 Oct 2026 · mixos.io
Max $17.99 a month billed monthly 150 AI credits/month · premium AI models · 4K export · 50 GB storage Read 14 Oct 2026 · mixos.io
Pay once license $79, paid once one payment, no renewal 4K watermark-free export forever · all formats · Studio, Paint, Mold and Frame · desktop app · 20 GB storage · AI credits sold separately Read 14 Oct 2026 · mixos.io
Pay once license $99, paid once one payment, no renewal 4K watermark-free export forever · every format · every app and desktop app · 20 GB storage · AI credits sold separately Read 14 Oct 2026 · mixos.io
Pro license $99, paid once $99 once 4K watermark-free export forever · 20 GB cloud storage · AI credits sold separately Read 29 Sep 2026 · mixos.io

Every Mixos Paint plan and price →

Strong points and limits

Strong points

  • Painting is free without a time limit.
  • Imports GLB, glTF, FBX, and OBJ models.
  • Lists 2,669 ready-made PBR materials.
  • Paid exports support maps up to 4K.
  • Live Link streams maps to three desktop tools.

Limits

  • Finished texture-map exports require a paid plan or license.
  • Free 2D texture view is capped at 512px.
  • Mixos lists no certifications or uptime guarantee.
  • No free trial is offered.

Who it suits

Mixos Paint suits game artists, motion designers, 3D hobbyists, students, and studios working with PBR textures. It is also relevant to users who want browser-based painting and imports from common 3D model formats.

Mixos Paint in depth

Read the full write-up

Mixos Paint is a browser-based 3D texturing tool for artists who want to paint PBR materials directly onto models. Its strongest fit is a workflow that benefits from geometry-driven masks and live viewport feedback; the export paywall makes it less suitable if you need finished maps without a recurring or one-time purchase.

Overview

The workflow combines brush painting, procedural material work, texture baking and node-based authoring. Layers can target color, height, roughness and metallic channels, while live viewport updates keep surface changes visible on the model. That combination gives artists control over multiple material properties without treating each map as a separate painting task.

Mixos lists 2,669 ready-made PBR materials and supports importing personal material libraries. Models can be brought in as GLB, glTF, FBX or OBJ. The free desktop app's Live Link streams changing maps to Blender, Cinema 4D and Unreal; Blender can also send a model back into Mixos.

Mixos says editing runs on the user's device and saved projects are stored under the account. AI requests send prompts and relevant inputs to the model provider. The company says projects, models, textures, brushes and prompts are not used to train AI models, while free-plan generations are shared anonymously to the Community library. It has no certifications or SOC 2, ISO 27001 or equivalent audit, and offers neither an uptime guarantee nor a service-level agreement. Support is available by email, and the in-app feedback button attaches the app version.

Key features

Layered PBR painting: Blend modes, opacity and per-channel toggles let artists adjust individual material properties without collapsing the workflow into a single layer. This is useful for controlled surface iteration, especially when a change should affect roughness or height but not color.

Geometry-driven masks: Edge wear, curvature, grime and cavity generators use mesh geometry to build procedural masks. These can speed up common surface treatments, though they are tied to the model's geometry rather than being simple hand-painted marks.

Export and handoff: Paid plans export PBR maps up to 4K, with presets for Blender, Unreal, Unity, Godot, Cinema 4D, Maya and Houdini. The preset range serves common 3D pipelines, but free users cannot export finished texture maps.

Pricing

Mixos is freemium, with no free trial. Painting itself is free without a time limit, but exports require a paid plan or license. The free tier includes 100 MB of cloud storage, 10 trial AI credits and a 2D texture view capped at 512px, making it useful for trying the painting workflow but not for delivering finished maps.

Free — free: $0 forever, 100 MB cloud storage, 10 trial AI credits and a 512px 2D texture view. Exports require a paid plan or license. Best for learning the workflow or evaluating it before committing.

Pro — $8.99 a month: Billed monthly, with 50 AI credits per month, 4K watermark-free export, 25 GB cloud storage and email support. This is the lowest-cost monthly route for regular export work.

Max — $17.99 a month: Billed monthly, with 150 AI credits per month, 4K watermark-free export, 50 GB cloud storage and priority support. It suits users who need the larger AI-credit and storage allowances or prefer priority support; the export resolution remains 4K.

Pro license — $99 as a one-time purchase: 4K watermark-free export forever and 20 GB cloud storage, with AI credits sold separately. It fits buyers who favor a one-time export license over monthly billing, but offers less storage than Pro and no included monthly AI-credit allotment.

There is no stated seat quota. The key dividing line is export access: the free plan permits ongoing painting but not finished-map export, while paid options provide 4K watermark-free output. Choose a monthly plan for included AI credits and support, or the one-time license if enduring export access matters more than a recurring credit allowance.

Platforms

Mixos Paint supports web, Windows, macOS, Linux, iOS and Android. The feature details describe a browser workflow and a free desktop app for Live Link; no platform-specific feature differences are established, so users choosing a mobile or desktop route should weigh their own pipeline needs.

Who it's for

Game artists and motion designers can use the channel controls, procedural masks and engine or DCC export presets to build material maps for downstream work. Hobbyists and students have a no-time-limit way to paint before paying, although export remains a paid step. Studios may value model-library imports and Live Link, but should weigh the absence of formal certifications, an uptime guarantee and an SLA if those assurances matter to production.

Pros and cons

Pro: Geometry-driven edge wear, curvature, grime and cavity masks can generate model-aware surface treatments without relying only on manual brushwork.

Pro: Free painting has no time limit, so users can explore the core workflow before choosing a paid export option.

Pro: Export presets cover several widely used 3D applications and engines, with maps up to 4K.

Con: Free users cannot export finished maps, limiting the free tier to exploration or non-export workflows.

Con: The free plan's 100 MB storage and 512px 2D texture view are constrained for larger or higher-resolution work.

Con: Mixos offers no uptime guarantee or SLA and reports no relevant security certifications or equivalent audit, a concern for teams that require formal service assurances.

Alternatives

Consider 3D Texturing Software to compare the broader category. Mari is a better fit for Linux or Windows users who want a non-commercial free option with export up to 4K and 16-bit per channel, while accepting disabled Python scripting. Choose Surface Labs if a free early-access product is preferable. InstaMAT offers a free Pioneer License for users under its revenue or funding threshold, with attribution required; its Pro License is $36 a year.

Trumble is worth considering if its browser-based free tier and all-current and future tools appeal, though that tier includes workspace ads. Marmoset Viewer is an alternative if you already have Toolbag version 2.07 or newer, since the Viewer is included with those versions. Material Maker suits users seeking a free, open-source option with an itch.io download, or a 14.99 USD one-time Steam purchase. Wafer and Filter Forge are other alternatives to compare.

Verdict

Mixos Paint is a strong choice for artists who want layered PBR painting, mesh-driven masks and a free way to develop materials before exporting. Its main tradeoff is clear: finished maps require payment, and the free plan's texture-view and storage caps limit how far it can serve as a production tool. Pick it when the painting workflow and pipeline presets fit; look elsewhere if free export or stronger service assurances are essential.

Verdict

Mixos Paint offers layered PBR painting and geometry-driven masks, with a free way to paint. Exporting finished maps requires payment, so check plan limits and pricing against your workflow.

Where Specifiction places it

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