Material Maker
materialmaker.org
What it is
Material Maker is an open-source tool for authoring procedural PBR materials with node graphs and exporting them for game engines and movie assets. It supports static and dynamic PBR, raymarching, and dynamic unlit materials. The official site lists more than 200 nodes; users can create nodes by combining existing ones or describing them in GLSL. Materials can be exported for Godot, Unity, and Unreal Engine. Unreal requires extra steps: Unreal Engine 4 needs manual material setup, while Unreal Engine 5 uses a generated Python script that must be run in Unreal. The tool provides 2D and 3D previews, image and spritesheet export, and loading of custom OBJ models. An experimental procedural-brush feature can texture 3D models. A website library offers community materials, nodes, brushes, and environments. Material Maker runs on Linux, macOS, and Windows. It is free through Itch.io, with a Steam plan at $14.99 as a one-time purchase. Its code uses the MIT License and assets use Creative Commons Zero 1.0 Universal.
Spec sheet
- Purpose
- Material Maker is an open-source procedural materials authoring tool for creating PBR materials with node graphs and exporting them for game engines and movie assets.Read 30 Sep 2026 · materialmaker.org
- Audience
- The creator describes Material Maker as a hobby project for making textures and materials for 3D games and related graphics work.Read 30 Sep 2026 · godotengine.org
- Support
- Users can report bugs or suggest features on GitHub and ask questions in the Discord server.Read 30 Sep 2026 · rodzilla.itch.io
- 3D painting
- It includes an experimental tool for texturing 3D models with procedural brushes.Read 30 Sep 2026 · materialmaker.org
- Asset sharing
- Users can import website assets without logging in, but must create an account and log in to share materials, nodes, environments or brushes.Read 30 Sep 2026 · materialmaker.org
- Community library
- The website provides a community library containing hundreds of materials, nodes, brushes and environments.Read 30 Sep 2026 · materialmaker.org
- Engine integrations
- Materials can be exported for Godot, Unity and Unreal Engine.Read 30 Sep 2026 · rodzilla.itch.io
- Export and preview
- The tool provides 2D and 3D previews, can export images or spritesheets, and can load custom 3D models in OBJ format.Read 30 Sep 2026 · rodzilla.itch.io
- Licensing
- The code is licensed under the MIT License and the assets are licensed under Creative Commons Zero 1.0 Universal.Read 30 Sep 2026 · rodzilla.itch.io
- Material types
- Supported material types include static PBR, dynamic PBR, raymarching and dynamic unlit materials.Read 30 Sep 2026 · rodzilla.itch.io
- Node system
- The official site says more than 200 nodes are available, and users can create nodes by grouping existing nodes or describing them in GLSL.Read 30 Sep 2026 · materialmaker.org
- Security and privacy
- The site says it may collect email addresses, uses cookies and Google Analytics, and cannot guarantee absolute security of personal information.Read 30 Sep 2026 · materialmaker.org
- Unreal limitation
- For Unreal Engine 4, manual material setup is required; for Unreal Engine 5, Material Maker generates a Python script that must be executed in Unreal.Read 30 Sep 2026 · rodzilla.itch.io
Plans and prices
Strong points and limits
Strong points
- More than 200 nodes are available.
- Exports materials for Godot, Unity, and Unreal Engine.
- Supports four listed material types.
- Includes 2D and 3D previews.
- Free Itch.io plan; code is MIT licensed.
Limits
- Unreal Engine 4 requires manual material setup.
- Unreal Engine 5 requires running a generated Python script.
- The 3D painting tool is experimental.
- Sharing assets requires an account and login.
Who it suits
Material Maker suits people creating procedural materials for 3D games and related graphics work, especially those using node graphs or exporting to listed engines. It also offers an experimental route for painting 3D models with procedural brushes.
Verdict
Material Maker combines node-based material authoring with multiple material types, previews, and engine exports. Unreal users should account for the additional setup steps, and 3D painting is explicitly experimental.
Where Specifiction places it
- 3D Texturing Software#9 of 298.1
- Game Texture Software#18 of 347.9