Armory3D vs Unity Version Control
Armory3D
armory3d.orgUnity Version Control
unity.comSide by side
| Figure | Armory3D | Unity Version Control |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | Yes |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| iOS | Yes | — |
| Android | Yes | — |
| API | — | Yes |
| Self-hosted | — | Yes |
| Plans published | 1 | 9 |
| Spec score · Game Development Software | 9.1 (#2) | 8.7 (#11) |
| Spec score · Game Engine Software | 8.7 (#22) | 8.6 (#28) |
| Free plan | Yes | Yes |
| Purpose | Armory3D is an open-source 3D game engine focused on portability, minimal footprint and performance. | Unity Version Control is an engine-agnostic version control and source code management tool for game development teams, designed for large files and binaries. |
| Support | The setup guide points users to troubleshooting documentation and the GitHub issue tracker for installation or usage problems. | The product page describes support response by email in less than 24 hours, remote support for complex problems, and priority for development-team code hotfixes. |
Plans
Unity Version Control
- Free tierFree
- Pay-as-you-goPrice not published
- Pay-as-you-goPriced on request
- Unity PersonalFree
- Unity Version Control hosted cloudFree
- Unity Version Control on-prem seats$38 a month
- Unity Pro$2,310 a year
- Unity EnterprisePriced on request
- Unity IndustryPriced on request
In their own words
Armory3D
Armory3D is a free, open-source 3D game engine that works as a Blender add-on and external SDK. It targets games for Windows, Linux, macOS, iOS, Android and the web, with visual scripting and Haxe available for game logic. Its scriptable renderer supports deferred and forward paths, and developers can create custom render paths. The engine includes a UI library and editor, physics based on Bullet for rigid and soft body simulation, and an option to use Oimo. Navigation meshes support real-time pathing for objects marked as actors. Effects and animation include emitter and hair particles with GPU instancing, GPU skinning, bones, keyframes, shape keys and tilesheets. Listed lighting features include voxel-based ambient occlusion, lightmapping, area lights, reflection probes and IES textures. The setup guide asks users to install Blender 4.5.x LTS and says Blender 3.3 LTS and earlier are unsupported. The repository identifies the license as zlib/libpng and permits commercial use subject to its stated restrictions. The privacy policy says Armory software does not collect, market or sell user data.
Unity Version Control
Unity Version Control is an engine-agnostic source control tool for game development teams working with large files and binaries. It supports centralized and distributed workflows with branching and merging, as well as file-based workflows for artists. Smart Locks check that a user has the latest version before allowing a file lock, helping reduce merge conflicts. Teams can use Unity-hosted cloud servers or run the server on their own infrastructure. Desktop clients are available for Windows, macOS on Apple Silicon or Intel, and Linux. Named integrations and supported tools include JIRA, Rider, TeamCity, Jenkins, Bamboo, Unreal Engine and Discord. The free tier is free and includes unlimited cloud seats, 25 GB storage per organization per month and 100 GB egress per month; usage beyond included limits is pay-as-you-go. Unity lists on-prem seats at $38 a month. Upload and download communications use SSL, and permissions can be set for repositories, branches and individual items.