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Asset Composer vs Mixos Text to Texture

Asset Composer

assetcomposer.app

Mixos Text to Texture

mixos.io

Side by side

FigureAsset ComposerMixos Text to Texture
Price fromFree$8.99/mo
Free planYesYes
Free trial—Yes
Open source——
WebYesYes
Windows—Yes
macOS—Yes
iOS—Yes
Plans published14
Spec score · AI Texture Generators7.9 (#8)8.2 (#2)
SupportThe site lists [email protected].Pro includes email support, Max includes priority support, and vulnerability reports go to [email protected].

Plans

Asset Composer

  • FreeFree

Asset Composer pricing →

Mixos Text to Texture

  • FreeFree
  • Pro$8.99 a month
  • Max$17.99 a month
  • Perpetual license$99, paid once

Mixos Text to Texture pricing →

In their own words

Asset Composer

Asset Composer is a web-based AI asset pipeline aimed at solo developers. It combines 3D generation, retopology, UV mapping, and texturing in one browser workflow. You can start with a text description or reference image, or upload GLB and OBJ models, including models created elsewhere. The texturing tools generate albedo, normal, roughness, and metalness maps, bake them onto a model’s UV layout, and let you paint selected regions, add custom views for hidden areas, and adjust each PBR map. Automatic UV mapping creates packed layouts with even texel density, while your own UVs can also be used. Versioned seeds and reusable prompt blocks help maintain a consistent style. Exports are available as GLB and PNG, with GLB assets described as compatible with Blender, Unity, Unreal, and Godot. The Free plan costs nothing and includes 60 credits; no card is required.

Visit assetcomposer.app

Mixos Text to Texture

Mixos Text to Texture turns a written description into an editable PBR material with base color, normal, roughness, metallic, and height channels. Auto-Texture applies a prompt across an entire mesh and returns editable layers, while generated materials tile seamlessly for larger surfaces. In a browser, modeling, sculpting, painting, and viewport rendering run locally with WebGPU or WebGL 2 fallback. The desktop app streams to Blender, Cinema 4D, and Unreal with automatic material updates. Mixos supports standard PBR maps and workflows involving GLB, glTF, USDZ, FBX, OBJ, and STL. The Free plan includes 10 trial AI credits, 100 MB cloud storage, and public Community generations, but no production export. Pro costs $8.99 a month, Max costs $17.99 a month, and a perpetual license costs $99 as a one-time purchase. Mixos says projects, models, textures, brushes, and prompts are not used to train AI models. The iPhone and iPad app includes Studio, Paint, and Mold and requires iOS 26 or later. Mixos states it has no SOC 2, ISO 27001, or equivalent audit, uptime guarantee, or service-level agreement.

Visit mixos.io