Atlas Studio vs Dungeon Architect
Atlas Studio
shmeatley.github.ioDungeon Architect
dungeonarchitect.devSide by side
| Figure | Atlas Studio | Dungeon Architect |
|---|---|---|
| Price from | — | — |
| Free plan | — | — |
| Free trial | — | — |
| Open source | — | — |
| Windows | Yes | Yes |
| macOS | — | Yes |
| Linux | — | Yes |
| Plans published | 0 | 1 |
| Spec score · Game Map Generators | 7.5 (#15) | 7.9 (#7) |
| Purpose | Atlas Studio is a Roblox Studio plugin for procedural terrain generation using a visual node graph. | Dungeon Architect generates procedural levels for Unreal Engine and Unity. |
| Support | The maker site links to installation guidance, node documentation, and troubleshooting help. | The Fab listing points users to documentation, tutorials and Discord community support. |
Plans
In their own words
Atlas Studio
Atlas Studio is a free, open-source Roblox Studio plugin for procedural 3D terrain generation through a visual node graph. Its documented library contains 56 nodes for generators, shaping, erosion, materials, and output. The workspace previews height, material, and slope, with an optional 3D mesh view. Paint Mask nodes provide a dockable canvas for local edits. Built-in recipes include Temperate Forest, Rolling Grassland, Rocky Highlands, and Island / Coast. Projects save the graph, bounds, seed, preview resolution, masks, environment settings, and build history with the Roblox place, allowing reuse. Final builds write native terrain in chunks on Roblox’s 4-stud voxel grid and fill empty voxels below the water plane with water. Preview resolution affects interactive previews only. Installation comes from the Roblox Creator Store and opens under Plugins → Atlas → Atlas Studio. Roads, structures, landmarks, models, and vegetation are outside scope, and materials use Roblox’s built-in terrain materials rather than custom textures.
Dungeon Architect
Dungeon Architect has no write-up on Specifiction yet; its figures are above.