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Atlas Studio vs Procedural City Generator

Atlas Studio

shmeatley.github.io

Procedural City Generator

proceduralworldlab.com

Side by side

FigureAtlas StudioProcedural City Generator
Price from—$15/mo
Free plan——
Free trial—Yes
Open source——
WindowsYesYes
Plans published05
Spec score · Game Map Generators7.5 (#15)7.9 (#8)
PurposeAtlas Studio is a Roblox Studio plugin for procedural terrain generation using a visual node graph.Procedural City Generator is a suite of interactive tools for generating true scale-optimized cities within Unreal Engine 5.
SupportThe maker site links to installation guidance, node documentation, and troubleshooting help.The Indie license includes Standard Support, Company includes Premium Support, and Custom includes Case Basis support.

Plans

Atlas Studio

No plans published.

Atlas Studio pricing →

Procedural City Generator

  • Indie Licence — rental$15 a month
  • Indie Licence — perpetual$185, paid once
  • Company Licence — rental$250 a year
  • Company Licence — perpetual$450, paid once
  • Custom LicencePriced on request

Procedural City Generator pricing →

In their own words

Atlas Studio

Atlas Studio is a free, open-source Roblox Studio plugin for procedural 3D terrain generation through a visual node graph. Its documented library contains 56 nodes for generators, shaping, erosion, materials, and output. The workspace previews height, material, and slope, with an optional 3D mesh view. Paint Mask nodes provide a dockable canvas for local edits. Built-in recipes include Temperate Forest, Rolling Grassland, Rocky Highlands, and Island / Coast. Projects save the graph, bounds, seed, preview resolution, masks, environment settings, and build history with the Roblox place, allowing reuse. Final builds write native terrain in chunks on Roblox’s 4-stud voxel grid and fill empty voxels below the water plane with water. Preview resolution affects interactive previews only. Installation comes from the Roblox Creator Store and opens under Plugins → Atlas → Atlas Studio. Roads, structures, landmarks, models, and vegetation are outside scope, and materials use Roblox’s built-in terrain materials rather than custom textures.

Visit shmeatley.github.io

Procedural City Generator

Procedural City Generator has no write-up on Specifiction yet; its figures are above.

Visit proceduralworldlab.com