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Audiokinetic Wwise vs Miles Sound System

Audiokinetic Wwise

audiokinetic.com

Miles Sound System

radgametools.com

Side by side

FigureAudiokinetic WwiseMiles Sound System
Price fromFree—
Free planYes—
Free trialYesYes
Open source——
WindowsYesYes
macOSYesYes
LinuxYesYes
iOSYesYes
AndroidYesYes
Plans published41
Spec score · Game Audio Middleware8.7 (#1)7.8 (#12)
HeadquartersMontreal, Quebec, CanadaBellevue, Washington, United States
PurposeWwise combines an audio authoring application, sound engine, game simulator, plug-in architecture, and Authoring API for interactive game audio and motion.Miles Sound System is audio middleware for games, licensed for over 7,200 games on 18 platforms.
SupportWithout a Direct Support Plan, users can ask questions through the public Audiokinetic Community Q&A; paid support plans include ticket allowances or unlimited tickets.RAD says the programmers who write its products also provide technical support, and directs Unreal users to UDN.

Plans

Audiokinetic Wwise

  • IndieFree
  • Pro$8,000, paid once
  • Premium$25,000, paid once
  • Platinum$45,000, paid once

Audiokinetic Wwise pricing →

Miles Sound System

  • Custom product licensePriced on request

Miles Sound System pricing →

In their own words

Audiokinetic Wwise

Audiokinetic Wwise is a toolset for creating interactive game audio and motion. It combines an audio authoring application, sound engine, game simulator, plug-in architecture, and Authoring API. Its pipeline covers authoring, simulation, integration, in-game mixing, and real-time profiling. A project can organize sound, voice, music, and motion assets, playback behaviors, Events, simulations, profiling, and platform-specific SoundBanks. Wwise supports spatial audio, interactive music, dialogue management, localization, and audio streaming. Unity and Unreal Engine integrations are available; the Unity package includes a plug-in library, C# SDK API bindings, components, and Editor windows. The free trial is for non-commercial use and limits SoundBanks to 200 media assets. Commercial licenses are per title, with a license required for each platform used. Listed commercial plans start at $8,000, paid once; the price depends on platforms. The free Indie plan is for production budgets below $250K.

Visit audiokinetic.com

Miles Sound System

Miles Sound System has no write-up on Specifiction yet; its figures are above.

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