Tech riderRev. 30 Sept 2026
  1. 1Runs onAndroid, iOS, Linux, Mac, Windows
  2. 2Costsfree trial
  3. 3Spatial audioYes
  4. 4Interactive musicYes
  5. 5Dialogue managementYes
  6. 6Supported game enginesUnreal Engine
  7. 7Runtime platformsWindows, macOS, GNU/Linux, iOS, Android, PlayStation 5/4, Xbox One/Series X, Nintendo Switch/Switch 2
  8. 8Localization toolsYes
8 lines stated Written from the maker's own pages: radgametools.com
The Miles Sound System homepage

Overview

Miles Sound System is ranked #9 of 23 in game audio middleware on Specifiction. It runs on Android, iOS, Linux, macOS, Windows. There is no free plan. A free trial is offered.

Miles Sound System plans and pricing

All plans
Custom product license Not published Generally licensed per game and per platform · bulk, per-site, and worldwide enterprise options available radgametools.com · 30 Sept 2026

Compared on game audio middleware

Spatial audio
Yesradgametools.com
Interactive music
Yesradgametools.com
Dialogue management
Yesradgametools.com
Supported game engines
Unreal Engineradgametools.com
Runtime platforms
Windows, macOS, GNU/Linux, iOS, Android, PlayStation 5/4, Xbox One/Series X, Nintendo Switch/Switch 2radgametools.com
Localization tools
Yesradgametools.com
Audio streaming
Yesradgametools.com

Facts

Purpose
Miles Sound System is audio middleware for games, licensed for over 7,200 games on 18 platforms.radgametools.com · 30 Sept 2026
Audio features
It provides 2D and 3D digital audio, streaming, environmental and convolution reverb, multistage DSP filtering, multichannel mixing, and audio decoders.radgametools.com · 30 Sept 2026
Authoring tools
Miles Studio supports audio import and event creation, previewing, bulk asset editing, buses, controllers, and platform specific project rendering.radgametools.com · 30 Sept 2026
Debugging
When connected to a game, Miles Studio captures data including events, voice levels, CPU usage, sound memory use, and data starvation.radgametools.com · 30 Sept 2026
Team workflow
Miles Studio projects use small text files that the maker says support diffs and parallel work by multiple audio engineers.radgametools.com · 30 Sept 2026
Runtime integration
Miles uses the same runtime API across platforms and can connect a game to Miles Studio for live iteration.radgametools.com · 30 Sept 2026
Supported platforms
The maker lists desktop support for Windows, MacOS, and GNU/Linux, plus Apple iOS and Android for mobile.radgametools.com · 30 Sept 2026
Unreal support
RAD directs users seeking support for its products used within Unreal to UDN.radgametools.com · 30 Sept 2026
Source control
The Miles development history documents Miles Studio changes involving Perforce, including working notifications and source control integration fixes.radgametools.com · 30 Sept 2026
Licensing
Licenses are generally per game and per platform, with bulk, per-site, and worldwide enterprise options also available.radgametools.com · 30 Sept 2026
Evaluation
The maker invites prospective users to email for an evaluation SDK.radgametools.com · 30 Sept 2026
Support
RAD says the programmers who write its products also provide technical support, and directs Unreal users to UDN.radgametools.com · 30 Sept 2026

Company

Founded
1988radgametools.com · 28 Sept 2026
Headquarters
Bellevue, Washington, United Statesradgametools.com · 28 Sept 2026

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Sources