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Elias vs Miles Sound System

Elias

elias.audio

Miles Sound System

radgametools.com

Side by side

FigureEliasMiles Sound System
Price from——
Free plan——
Free trialYesYes
Open source——
WindowsYesYes
macOSYesYes
Linux—Yes
iOSYesYes
AndroidYesYes
Plans published31
Spec score · Game Audio Middleware8.5 (#4)7.8 (#12)
EvaluationA free evaluation version is available by request, and the request form asks for project and contact details.The maker invites prospective users to email for an evaluation SDK.
HeadquartersVärmdö, SwedenBellevue, Washington, United States
SupportSupport options include an online manual, tutorials, Discord, email, video calls, shared chat rooms and on-site visits.RAD says the programmers who write its products also provide technical support, and directs Unreal users to UDN.

Plans

Elias

  • Explorer Standard€5,850, paid once
  • Colonizer Premium€15,000, paid once
  • Scout BasicPrice not published

Elias pricing →

Miles Sound System

  • Custom product licensePriced on request

Miles Sound System pricing →

In their own words

Elias

Elias 4 is game-audio middleware and a sound engine for interactive soundscapes and adaptive music. Elias Studio gives composers and sound designers visual scripting for sample-perfect audio graphs combining logic, game parameters, playback, and DSP. Its music system supports instrument and track rules, motifs, stingers, automatic loops, random segments, and musical transitions. Spatialized 3D audio and processing such as filters, compressors, and reverbs are included. While a game runs, users can edit patches, replace sound files, and mix without rebuilding or using sound banks. Unity and Godot integrations are provided, and custom or other engines can be integrated. Listed runtime targets include PC, Mac, PlayStation 5, Nintendo Switch, Nintendo Switch 2, iOS, and Android. Elias is written in C and C++, supports Python tooling and automations, and offers source-code access by separate agreement at higher license tiers. Licenses are per game; console releases cost extra per platform, while same-game DLC is covered. Explorer Standard costs €5,850, paid once, and Colonizer Premium costs €15,000, paid once. A free evaluation version is available by request.

Visit elias.audio

Miles Sound System

Miles Sound System has no write-up on Specifiction yet; its figures are above.

Visit radgametools.com