Avidemux vs Pixelorama
Avidemux
avidemux.sourceforge.netPixelorama
pixelorama.orgSide by side
| Figure | Avidemux | Pixelorama |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | Yes | — |
| Web | Yes | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| Android | — | Yes |
| Plans published | 2 | 4 |
| Spec score · Pixel Art Software | 8.3 (#11) | 8.0 (#21) |
| Free plan | Yes | Yes |
| Support | The homepage welcomes patches, translations and bug reports. | The documentation directs users seeking help to the project's Discord community and GitHub repository. |
Plans
Pixelorama
- FreeFree
- SteamPrice not published
- Free versionFree
- Steam versionPrice not published
In their own words
Avidemux
Avidemux has no write-up on Specifiction yet; its figures are above.
Pixelorama
Pixelorama is an open-source pixel-art creation tool developed by Orama Interactive and contributors. It supports drawing and shading, palettes, indexed mode, and algorithms for rotating and scaling pixel art. Its layers include clipping masks, group blending, non-destructive effects, and 3D layers. Animation features include frame-by-frame drawing, onion skinning, frame tags, and audio synchronization; exports include PNG, animated PNG, spritesheets, GIF, and video. Pixelorama can import animations from Aseprite, Photoshop, and Krita. Tilemap layers support rectangular, isometric, and hexagonal tiles, and elements can hold custom data. The MIT license permits personal and commercial use, as well as modification and redistribution. Free versions are listed for Windows, Linux, macOS, and web browsers, with Android also listed. The Android version is experimental, its interface is not properly adapted for phones, and it is mostly intended for tablets. The command-line export interface is available on desktop platforms. Pixelorama should run on most devices supporting OpenGL 3.3 or OpenGL ES 3.0.