AwesomeBump vs Mari
AwesomeBump
github.comMari
foundry.comSide by side
| Figure | AwesomeBump | Mari |
|---|---|---|
| Price from | Free | $57.42/mo |
| Free plan | Yes | Yes |
| Free trial | — | Yes |
| Open source | — | — |
| Windows | Yes | Yes |
| macOS | Yes | — |
| Linux | Yes | Yes |
| Plans published | 1 | 9 |
| Spec score · 3D Texturing Software | 8.0 (#11) | 8.3 (#6) |
| Spec score · Game Texture Software | 7.8 (#19) | 8.1 (#14) |
| Purpose | AwesomeBump generates normal, height, specular, ambient occlusion, metallic, and roughness textures from a single image. | Mari is a 3D painting package for high-resolution texturing and look development in VFX, animation and games. |
| Support | The maker invites bug reports and problems by email at [email protected] and accepts pull requests for fixes or improvements. | Mari users can get help through Foundry’s Support Portal or Community, and Individual Subscription customers receive support by email while their subscription is valid. |
Plans
Mari
- Studio Subscription$1,289 a year
- Quarterly Rental$949 a month
- Individual Subscription$689 a year
- Individual Subscription$86 a month
- Mari Non-commercialFree
- Mari Individual Subscription (monthly)$86 a month
- Mari Individual Subscription (annual)$689 a year
- Mari Rent$949, paid once
- Mari Subscribe (teams)$1,289 a year
In their own words
AwesomeBump
AwesomeBump creates material textures from a single image, including normal, height, specular, ambient occlusion, metallic and roughness maps. It can convert normal maps to height maps and height maps to normal maps, as well as extract bump information from an image. Other tools include seamless texture creation, perspective transformation, real-time tessellation, grunge maps, material textures and bump-map mixing. The maker says 99% of image processing happens on the GPU, with parameters adjustable in real time. Images can be saved as PNG, JPG, BMP or TGA. The project is free software under the GNU Lesser General Public License version 3 or later, with support for Windows, Linux and macOS. The README links Windows 5.1 binaries for Windows 7, 8 and 10, and Linux builds for Ubuntu 18 and Ubuntu 14. Build instructions require graphics hardware supporting OpenGL 4.0; an OpenGL 3.3 build is available without tessellation. The README also warns that the current CMake script does not work.
Mari
Mari is a 3D painting package for high-resolution texturing and look development in visual effects, animation, and games. Artists can preview projection-paint changes in context before committing them across texture maps. Its UDIM workflow supports thousands of textures per model, with each texture up to 32K × 32K pixels; the Multi-Channel Paint node can paint up to eight streams at once. Mari’s Bakery bakes geometry maps, including curvature and occlusion, across multiple objects and UDIMs. Pipeline support includes OpenColorIO, OpenSubdiv, FBX, Alembic, APIs, and Python scripting, with shaders for 3Delight, VRay, Unreal, and Arnold. Listed systems are Windows 11 64-bit and Linux 64-bit (Rocky/RHEL 9). Mari Non-commercial limits exports to 4K and 16-bit per channel, disables Python scripting, and allows at most five objects at once. Foundry offers an unrestricted 30-day trial. Individual subscriptions cost $86 a month or $689 a year, subject to applicable taxes.