Balancy vs Hyperstone
Balancy
balancy.coHyperstone
hyperstone.aiSide by side
| Figure | Balancy | Hyperstone |
|---|---|---|
| Price from | $499/mo | Free |
| Free plan | Yes | Yes |
| Free trial | Yes | — |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | — | Yes |
| macOS | — | Yes |
| Linux | — | Yes |
| iOS | Yes | Yes |
| Android | Yes | Yes |
| API | Yes | Yes |
| Self-hosted | — | Yes |
| Plans published | 3 | 5 |
| Spec score · Game LiveOps Software | 8.6 (#10) | 8.7 (#7) |
| Security | The maker describes its CMS environment and cloud storage as secure, and says payment validation helps protect games from fraud. | SDK traffic uses HTTPS/TLS, IP addresses are anonymized before processing, and the service says collected data is not shared with third parties. |
| Support | Studio includes a private Slack channel and 1:1 support. | The contact page promises email or issue responses within 24 hours; Enterprise pricing includes 24/7 support and a dedicated manager. |
Plans
In their own words
Balancy
Balancy is a LiveOps and monetization platform for games, centralizing events, offers, progression, and personalization. Its LiveOps tools include in-game events, scheduled push campaigns, a calendar dashboard, player segmentation, and A/B testing. The monetization engine supports tailored shops, special offers, offer sequences, payment validation, and ad management. A CMS provides content building, remote configuration, code generation, data validation, cloud storage, environments, and versioning. Visual scripting lets product teams create personalized flows, dynamic offers, segmentation, and onboarding without code. Balancy lists connections to BI and MMP tools, plus Unity, TypeScript, Cocos, Steam, Nutaku, and an API. Deployment can use SDK integration or self-hosting. Android, iOS, web, and API platforms are listed. A free CMS plan is available. Studio costs $499 a month plus DAU rates; Publisher costs $999 a month plus $39 per seat and DAU rates.
Hyperstone
Hyperstone is a game optimization platform for tuning prices, difficulty, ad frequency, and LiveOps. It can test as many as 1,000 configuration combinations at once and adjust values for individual players against a selected metric such as LTV, ARPU, or retention. Dashboards update as player events arrive and provide Engagement, Monetization, Business, and AI reports. Winning values can be sent through the SDK without a store update. Hyperstone lists a Unity SDK, Server-to-Server integration, and custom integration options. It supports destinations including Google Play, App Store, Steam, Huawei, itch.io, PlayStation, Xbox, iOS, Android, and web browsers. The service runs on Android, iOS, Linux, macOS, Windows, web, API, and self-hosted deployments. The free plan allows 2,000 installs monthly per app; extra installs cost $0.001 each and switch the app permanently to pay-as-you-go. The Unity SDK is in Beta.