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Basix vs myPhysicsLab

Basix

fenicsproject.org

myPhysicsLab

myphysicslab.com

Side by side

FigureBasixmyPhysicsLab
Price fromFreeFree
Free planYesYes
Free trial——
Open source——
Web—Yes
Windows—Yes
macOSYesYes
LinuxYesYes
Self-hosted—Yes
Plans published11
Spec score · Physics Simulation Software7.6 (#53)8.8 (#4)
Free planYesYes
LicenseThe Basix source code is available under the MIT license.The software is open source under the Apache 2.0 License, and its source code is available on GitHub.
PurposeBasix is a finite element definition and tabulation runtime library.myPhysicsLab provides interactive, real-time animated physics simulations that users can change by dragging objects and adjusting parameters.
SupportUsers can report bugs through the GitHub issue tracker and ask usage questions on the FEniCS discourse group.The author identifies himself as Erik Neumann and provides an email address on the home page; no support plan is listed there.

Plans

Basix

  • Free / open sourceFree

Basix pricing →

myPhysicsLab

  • Free and open sourceFree

myPhysicsLab pricing →

In their own words

Basix

Basix has no write-up on Specifiction yet; its figures are above.

Visit fenicsproject.org

myPhysicsLab

myPhysicsLab is a free, open-source project with interactive physics simulations and JavaScript classes for building animated models. Simulations run in real time, and users can drag objects or change parameters such as gravity. Its library includes examples such as pendulums, springs, colliding blocks, roller coasters, billiards, and molecular models. Many simulation pages explain the mathematics behind the models. Users can customize simulations with EasyScript or JavaScript in a browser and text editor, then share a setup through a URL that embeds EasyScript. Numeric results can be retrieved through VarsHistory, JavaScript, or collision-data scripts. Downloadable versions can be used offline. The source code is available on GitHub under the Apache 2.0 License. The simulations do not specify measurement units, so values need to be used consistently within each model. Building from source requires TypeScript, esbuild, Perl, and GNU Make. The project began in 2001, and its maker is based in Seattle, Washington.

Visit myphysicslab.com