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SPECIFICTION
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Beamable vs Crux

Beamable

beamable.com

Crux

crux.supercraft.host

Side by side

FigureBeamableCrux
Price from$125/mo$10/mo
Free plan—Yes
Free trialYes—
Open source——
WebYesYes
WindowsYesYes
macOSYesYes
LinuxYesYes
iOSYesYes
AndroidYesYes
APIYesYes
Self-hostedYes—
Plans published64
Spec score · Game Leaderboard Software8.6 (#11)8.6 (#12)
Spec score · Game LiveOps Software8.5 (#14)8.6 (#12)
Intended usersBeamable is aimed at game makers and studios building and operating live games, including multiplayer and Web3 titles.Crux says it is best suited to dedicated-server and multiplayer survival or co-op games, including indie and mid-size studios, and less suited to offline single-player games.
ProductBeamable is an open, extensible game server platform for creating online games and virtual worlds.Crux provides multiplayer game backend services including player authentication, persistent data, leaderboards, server registry, live config, economy, and matchmaking.
SecurityThe homepage describes built-in cloud hosting, security, and scalability, but the pages reviewed do not specify certifications or compliance standards.Crux describes PostgreSQL row-level security, environment isolation, and separate API key, server token, and player JWT access modes.
SupportThe trial includes self-service support through documentation, a QA forum, and Discord; enterprise plans list dedicated support, private channels, and weekly syncs.Dev includes community support, Launch includes email support, and Scale includes priority email support.

Plans

Beamable

  • Free Trial (90 Days)Free
  • Developer$125 a month
  • Studio$595 a month
  • Pro$1,895 a month
  • Enterprise$3,500 a month
  • Enterprise PlansPriced on request

Beamable pricing →

Crux

  • DevFree
  • Launch$10 a month
  • Scale$79 a month
  • CustomPriced on request

Crux pricing →

In their own words

Beamable

Beamable is a game server platform for creating and operating online games and virtual worlds. Its engine-native SDKs for Unity and Unreal connect to a serverless backend for cloud code, data persistence, custom gameplay logic, and Mongo-based persistence. The SDK includes player accounts, multiplayer networking, matchmaking, offers, currencies, inventory, leaderboards, groups, achievements, chat, tournaments, and multiplayer events. The LiveOps Portal supports events, promotions, content updates, A/B tests, player support, CRM, and messaging. Beamable describes built-in analytics and event forwarding integrations with GameAnalytics, Mixpanel, and Amplitude; its marketplace lists services including Edgegap, Photon Fusion, Tebex, and blockchain integrations. Studios can use managed SaaS or private cloud, both powered by AWS. Private Cloud offers dedicated single-tenant infrastructure. A 90-day free trial includes 12.5M API calls, 1,000 MAU, and three microservices. Paid monthly plans start at $125 a month for Developer. Pricing specifies a 10KB bandwidth allowance per API call, with additional bandwidth billed as overage.

Visit beamable.com

Crux

Crux provides multiplayer game backend services for player authentication, persistent data, leaderboards, server registration, live configuration, game economies, and matchmaking. Authentication supports email and password, guest sessions, Google, GitHub, and Discord OAuth, as well as Roblox verification. Developers can store player- or project-scoped JSON documents and configure ranked or seasonal leaderboards with recurring resets. Economy tools handle currencies, virtual items, and inventories through atomic, server-authoritative updates. Matchmaking queues players by game mode and region, then assigns them to live servers from the dedicated server registry. The maker lists Unity, Roblox, Godot, and custom game servers as integrations, with client SDKs for JavaScript, Godot, Unity, and Roblox. The hosted API is documented with OpenAPI, and client SDKs are MIT-licensed; the managed backend is proprietary. Crux has a free Dev plan and paid plans from $10.00 per month. Runtime is a capacity-gated closed alpha for Godot 4 Linux dedicated-server exports, with Dev evaluation limited to admitted projects. Crux says it best suits dedicated-server multiplayer survival or co-op games.

Visit crux.supercraft.host