Crux
crux.supercraft.host
What it is
Crux provides multiplayer game backend services for player authentication, persistent data, leaderboards, server registration, live configuration, game economies, and matchmaking. Authentication supports email and password, guest sessions, Google, GitHub, and Discord OAuth, as well as Roblox verification. Developers can store player- or project-scoped JSON documents and configure ranked or seasonal leaderboards with recurring resets. Economy tools handle currencies, virtual items, and inventories through atomic, server-authoritative updates. Matchmaking queues players by game mode and region, then assigns them to live servers from the dedicated server registry. The maker lists Unity, Roblox, Godot, and custom game servers as integrations, with client SDKs for JavaScript, Godot, Unity, and Roblox. The hosted API is documented with OpenAPI, and client SDKs are MIT-licensed; the managed backend is proprietary. Crux has a free Dev plan and paid plans from $10.00 per month. Runtime is a capacity-gated closed alpha for Godot 4 Linux dedicated-server exports, with Dev evaluation limited to admitted projects. Crux says it best suits dedicated-server multiplayer survival or co-op games.
Spec sheet
- Product
- Crux provides multiplayer game backend services including player authentication, persistent data, leaderboards, server registry, live config, economy, and matchmaking.Read 4 Oct 2026 · crux.supercraft.host
- Intended users
- Crux says it is best suited to dedicated-server and multiplayer survival or co-op games, including indie and mid-size studios, and less suited to offline single-player games.Read 4 Oct 2026 · crux.supercraft.host
- Integrations
- The maker lists Unity, Roblox, Godot, and custom game servers as supported integrations, and publishes JavaScript, Godot, Unity, and Roblox client SDKs.Read 4 Oct 2026 · crux.supercraft.host
- Security
- Crux describes PostgreSQL row-level security, environment isolation, and separate API key, server token, and player JWT access modes.Read 4 Oct 2026 · crux.supercraft.host
- Privacy
- The maker says player data is processed on the game developer's behalf, and states that it does not sell personally identifying profile data to third parties.Read 4 Oct 2026 · crux.supercraft.host
- Support
- Dev includes community support, Launch includes email support, and Scale includes priority email support.Read 4 Oct 2026 · crux.supercraft.host
- API and SDK licensing
- The hosted API is documented as OpenAPI, client SDKs are MIT-licensed, and the managed backend is proprietary.Read 4 Oct 2026 · crux.supercraft.host
- Authentication
- Player authentication supports email and password, guest sessions, Google, GitHub and Discord OAuth, and Roblox verification.Read 4 Oct 2026 · crux.supercraft.host
- Data and leaderboards
- Crux stores player-scoped and project-scoped JSON documents and offers ranked and seasonal leaderboards with configurable rules and recurring resets.Read 4 Oct 2026 · crux.supercraft.host
- Data portability
- The maker states that stored players, documents, leaderboard entries, economy balances, and config bundles are readable through the API and promises advance notice and an export window if Crux winds down.Read 4 Oct 2026 · crux.supercraft.host
- Game economy
- The economy feature supports currencies, virtual items, and inventories with atomic server-authoritative updates.Read 4 Oct 2026 · crux.supercraft.host
- Limits
- Runtime evaluation for admitted Dev projects is limited to three lifetime hours, one concurrent session, and a one-hour session cap; self-hosting is not a shipping feature.Read 4 Oct 2026 · crux.supercraft.host
- Matchmaking and registry
- Matchmaking queues by game mode and region and assigns players to live servers from the dedicated server registry.Read 4 Oct 2026 · crux.supercraft.host
- Runtime
- Crux Runtime is a capacity-gated closed alpha that runs Godot 4 Linux dedicated-server exports as isolated EU processes.Read 4 Oct 2026 · crux.supercraft.host
Plans and prices
Strong points and limits
Strong points
- Authentication includes guest, OAuth, and Roblox verification
- Ranked and seasonal leaderboards support configurable rules
- Economy updates are atomic and server-authoritative
- Client SDKs cover JavaScript, Godot, Unity, and Roblox
Limits
- Runtime is a capacity-gated closed alpha
- Admitted Dev projects get three lifetime Runtime hours
- Self-hosting is not a shipping feature
- Player segmentation and experimentation are not offered
Who it suits
Crux suits indie and mid-size studios building dedicated-server multiplayer survival or co-op games. The maker says it is less suited to offline single-player games.
Verdict
Crux brings authentication, game data, economies, leaderboards, and matchmaking into one managed backend. Its Runtime is still a limited closed alpha, and the managed backend is proprietary.
Where Specifiction places it
- Game Leaderboard Software#12 of 378.6
- Game LiveOps Software#12 of 268.6