Beamable vs Unity Version Control
Beamable
beamable.comUnity Version Control
unity.comSide by side
| Figure | Beamable | Unity Version Control |
|---|---|---|
| Price from | $125/mo | Free |
| Free plan | — | Yes |
| Free trial | Yes | Yes |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| iOS | Yes | — |
| Android | Yes | — |
| API | Yes | Yes |
| Self-hosted | Yes | Yes |
| Plans published | 6 | 9 |
| Spec score · Game Leaderboard Software | 8.6 (#11) | 8.7 (#10) |
| Spec score · Game Matchmaking Software | 8.5 (#12) | 8.6 (#11) |
| Spec score · Game LiveOps Software | 8.5 (#14) | 8.7 (#9) |
| Hosting | Beamable is available as managed SaaS or private cloud, and the company says both are powered by AWS. | Teams can use Unity-hosted cloud servers or deploy the server on their own infrastructure. |
| Intended users | Beamable is aimed at game makers and studios building and operating live games, including multiplayer and Web3 titles. | Unity describes the product as source control for game development teams working with large repositories and files. |
| Security | The homepage describes built-in cloud hosting, security, and scalability, but the pages reviewed do not specify certifications or compliance standards. | Unity says Unity Version Control upload and download communications use SSL and that it only allows SSL connections. |
| Support | The trial includes self-service support through documentation, a QA forum, and Discord; enterprise plans list dedicated support, private channels, and weekly syncs. | The product page describes support response by email in less than 24 hours, remote support for complex problems, and priority for development-team code hotfixes. |
Plans
Beamable
- Free Trial (90 Days)Free
- Developer$125 a month
- Studio$595 a month
- Pro$1,895 a month
- Enterprise$3,500 a month
- Enterprise PlansPriced on request
Unity Version Control
- Free tierFree
- Pay-as-you-goPrice not published
- Pay-as-you-goPriced on request
- Unity PersonalFree
- Unity Version Control hosted cloudFree
- Unity Version Control on-prem seats$38 a month
- Unity Pro$2,310 a year
- Unity EnterprisePriced on request
- Unity IndustryPriced on request
In their own words
Beamable
Beamable is a game server platform for creating and operating online games and virtual worlds. Its engine-native SDKs for Unity and Unreal connect to a serverless backend for cloud code, data persistence, custom gameplay logic, and Mongo-based persistence. The SDK includes player accounts, multiplayer networking, matchmaking, offers, currencies, inventory, leaderboards, groups, achievements, chat, tournaments, and multiplayer events. The LiveOps Portal supports events, promotions, content updates, A/B tests, player support, CRM, and messaging. Beamable describes built-in analytics and event forwarding integrations with GameAnalytics, Mixpanel, and Amplitude; its marketplace lists services including Edgegap, Photon Fusion, Tebex, and blockchain integrations. Studios can use managed SaaS or private cloud, both powered by AWS. Private Cloud offers dedicated single-tenant infrastructure. A 90-day free trial includes 12.5M API calls, 1,000 MAU, and three microservices. Paid monthly plans start at $125 a month for Developer. Pricing specifies a 10KB bandwidth allowance per API call, with additional bandwidth billed as overage.
Unity Version Control
Unity Version Control is an engine-agnostic source control tool for game development teams working with large files and binaries. It supports centralized and distributed workflows with branching and merging, as well as file-based workflows for artists. Smart Locks check that a user has the latest version before allowing a file lock, helping reduce merge conflicts. Teams can use Unity-hosted cloud servers or run the server on their own infrastructure. Desktop clients are available for Windows, macOS on Apple Silicon or Intel, and Linux. Named integrations and supported tools include JIRA, Rider, TeamCity, Jenkins, Bamboo, Unreal Engine and Discord. The free tier is free and includes unlimited cloud seats, 25 GB storage per organization per month and 100 GB egress per month; usage beyond included limits is pay-as-you-go. Unity lists on-prem seats at $38 a month. Upload and download communications use SSL, and permissions can be set for repositories, branches and individual items.