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binjgb vs VaporBoy

binjgb

github.com

VaporBoy

vaporboy.net

Side by side

FigurebinjgbVaporBoy
Price fromFree—
Free planYes—
Free trial——
Open source——
WebYesYes
WindowsYes—
macOSYes—
LinuxYes—
Plans published10
Spec score · Game Boy Emulators8.2 (#3)6.4 (#20)
LicenseThe repository includes an MIT license that permits use, copying, modification, distribution, sublicensing, and sale, subject to its conditions.The GitHub repository displays an AGPL-3.0 license.

Plans

binjgb

  • Free / MIT-licensedFree

binjgb pricing →

VaporBoy

No plans published.

VaporBoy pricing →

In their own words

binjgb

binjgb is a free, open-source emulator for Game Boy, Game Boy Color, and Super Game Boy systems, implemented in C. It runs on Windows, macOS, Linux, and in a browser through WebAssembly. The browser demo lets users upload a game file, and touch-capable devices display an on-screen gamepad. The project describes its timing as cycle accurate and says it passes many timing tests. Supported cartridge controllers include MBC1, MBC1M, MMM01, MBC2, MBC3, MBC5, and HuC1. Users can save and load battery backup data and emulator states to files. Playback options include fast-forward, pause, single-frame stepping, rewind, and seeking to a cycle; audio channels and background, window, and sprite layers can be toggled. The project describes Game Boy Color support as incomplete but passable and Super Game Boy support as mostly implemented. The debugger is marked as a work in progress. Building requires CMake and SDL2, and the debugger uses Dear ImGui. The repository includes an MIT license whose terms permit use, modification, distribution, sublicensing, and sale subject to its conditions.

Visit github.com

VaporBoy

VaporBoy has no write-up on Specifiction yet; its figures are above.

Visit vaporboy.net