Bit Slicer vs MacCE
Bit Slicer
github.comMacCE
github.comSide by side
| Figure | Bit Slicer | MacCE |
|---|---|---|
| Price from | Free | — |
| Free plan | Yes | — |
| Free trial | — | — |
| Open source | Yes | — |
| macOS | Yes | Yes |
| Plans published | 2 | 0 |
| Spec score · Game Memory Editors | 8.6 (#1) | 6.8 (#20) |
| Purpose | Bit Slicer is a universal game trainer for macOS that searches and modifies video-game values such as scores, lives and ammunition. | MacCE is a native Cheat-Engine-style memory scanner for macOS programs running under Windows translation layers. |
Plans
In their own words
Bit Slicer
Bit Slicer is a free, open-source game trainer for macOS that searches for and changes values such as scores, lives and ammunition. Its scanner handles integers, floating-point values, strings, byte arrays and pointers, and can narrow search results. Users can inspect and edit live memory in a hex-editor-style window, dump memory to disk and alter memory-protection attributes. Debugging tools include instruction-access watches, live disassembly, breakpoints, backtraces, register manipulation and stepping, as well as byte or assembled-instruction changes. The app can inject assembly code into a running process, and scripts can automate virtual-memory and debugger methods. Saved Slice documents can be shared. The project says it can run as a normal user rather than root. Version 1.9.2 is listed as the latest release. The current release requires macOS 11.5 or newer, although the freeware plan lists macOS 10.8 or later. Support is directed to the wiki and Discord, and is not available 24/7.
MacCE
MacCE is a free, open-source memory scanner for macOS programs running through Windows translation layers. It documents both a graphical interface and a command-line interface, targeting environments including Wine, CrossOver, Whisky, Kegworks, PlayOnMac, Apple’s Game Porting Toolkit, and custom Wine builds. Scans cover numeric values, comparisons, ranges, unknown initial values, and rescans for changed, unchanged, increased, or decreased values. AOB searches accept hexadecimal patterns with ?? wildcards, while string scans support UTF-8 and UTF-16LE. Pointer scans follow one to four levels, and module-backed addresses are shown with a module basename and offset. Values can be frozen or refreshed periodically through watching. The project is released under the MIT License. Its README lists authorized uses such as software ownership, offline single-player games, CTF practice, exam targets, and debugging a personal Wine application, while advising against online games or services with anti-cheat or terms-of-service restrictions. There are no GitHub releases; build instructions require macOS, Xcode command-line tools, and GLFW from Homebrew.