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SPECIFICTION
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Blacksmith3D vs ShaderMap

Blacksmith3D

posersoftware.com

ShaderMap

shadermap.com

Side by side

FigureBlacksmith3DShaderMap
Price fromFreeFree
Free planYesYes
Free trial——
Open source——
WindowsYesYes
Plans published14
Spec score · 3D Texturing Software7.9 (#12)7.6 (#20)
IntegrationsThe page lists compatibility with 3D Studio Max, Maya, Lightwave, Cinema 4D, Photoshop, Poser, and Daz Studio, plus applications that import and export OBJ files and use standard texture maps.ShaderMap supports external image editors and plugins; the maker does not name specific editor integrations on the pages reviewed.
PurposeBlacksmith3D provides 3D painting and morphing tools for artists.ShaderMap generates rendering and PBR maps from source images, 3D models, and light scan photo stacks.
SupportThe maker lists video tutorials and an official Blacksmith3D forum for education and product support.Users can seek help through the ShaderMap support forums to ask questions, report bugs, and get assistance.

Plans

Blacksmith3D

  • Blacksmith3D Version 8 (no license check)Free

Blacksmith3D pricing →

ShaderMap

  • Basic LicenseFree
  • Student$19, paid once
  • Personal$29, paid once
  • Commercial$49, paid once

ShaderMap pricing →

In their own words

Blacksmith3D

Blacksmith3D has no write-up on Specifiction yet; its figures are above.

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ShaderMap

ShaderMap is a Windows application for generating rendering and physically based rendering maps from source images, 3D models, and light scan photo stacks. It bakes normal, ambient occlusion, curve, color ID, and depth maps from 3D geometry, then generates roughness and metalness maps for PBR workflows. Maps can be packed into RMA and RMAD formats. The Normal Editor supports painting and modifying normal maps with tools and layers. Batch processing handles groups of source maps through LUA scripting and project configurations. Users can send maps to an external image editor and return them after saving. A C/C++ SDK supports plugins for maps, geometry importers, and filters under the MIT License. ShaderMap works offline, although automatic updates and the support feed require internet access. The free Basic License disables PRO features and may show ads up to three times daily. Paid one-time licenses are Student 19.00 USD, Personal 29.00 USD, and Commercial 49.00 USD.

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