brainCloud vs Unity Version Control
brainCloud
getbraincloud.comUnity Version Control
unity.comSide by side
| Figure | brainCloud | Unity Version Control |
|---|---|---|
| Price from | $5/mo | Free |
| Free plan | Yes | Yes |
| Free trial | Yes | Yes |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| iOS | Yes | — |
| Android | Yes | — |
| API | Yes | Yes |
| Self-hosted | Yes | Yes |
| Plans published | 15 | 9 |
| Spec score · Game Leaderboard Software | 9.4 (#2) | 8.7 (#10) |
| Spec score · Game Matchmaking Software | 9.3 (#2) | 8.6 (#11) |
| Spec score · Game LiveOps Software | 9.4 (#3) | 8.7 (#9) |
| Integrations | Documented integrations include Amazon GameLift, Kafka, SAML, Segment, SendGrid, Slack and WebPurify. | Unity names JIRA, Rider, TeamCity, Jenkins, Bamboo, Unreal Engine, and Discord among its integrations and supported tools. |
| Licence | The hosted brainCloud service is proprietary, while official client repositories such as the Unreal plugin and C# library use Apache-2.0 licensing. | The Plastic SCM terms grant limited, non-exclusive, non-transferable subscription rights and state that Unity retains all rights not expressly granted, indicating proprietary software. |
| Rating on G2 | 4.3 out of 5 from 11 reviews | 4.2 out of 5 from 36 reviews |
| Security | The security overview describes a shared responsibility model in which brainCloud covers public platform infrastructure, availability, and platform security controls while customers secure their applications and integrations. | Unity says Unity Version Control upload and download communications use SSL and that it only allows SSL connections. |
| Support | The maker lists free best-effort developer support through chat and forums, with paid support options that add response commitments and guidance. | The product page describes support response by email in less than 24 hours, remote support for complex problems, and priority for development-team code hotfixes. |
| What it does | brainCloud is a hosted backend service for games, applications and other connected products, combining APIs, SDKs and a browser design and debugging portal. | Unity Version Control is an engine-agnostic source-control system for game studios, built on Plastic SCM and designed for code, large files, and binary assets. |
Plans
brainCloud
- Developer supportFree
- DevelopmentFree
- DevelopmentFree
- Development Plus$5 a month
- Lite$15 a month
- Lite$15 a month
- Lite Plus$25 a month
- Standard$30 a month
- Standard$30 a month
- Standard Plus$50 a month
Unity Version Control
- Free tierFree
- Pay-as-you-goPrice not published
- Pay-as-you-goPriced on request
- Unity PersonalFree
- Unity Version Control hosted cloudFree
- Unity Version Control on-prem seats$38 a month
- Unity Pro$2,310 a year
- Unity EnterprisePriced on request
- Unity IndustryPriced on request
In their own words
brainCloud
brainCloud is a cloud-based backend-as-a-service platform for games, apps, and other digital services. It provides cloud data, multiplayer, leaderboards, tournaments, push notifications, chat, in-app purchases, inventory management, analytics, and Cloud Code. Client libraries are listed for Android, iOS, Linux, macOS, Windows, and web JavaScript, with Unity and Unreal support. Named multiplayer technologies include AWS GameLift, Unity Netcode, and Unreal Engine Networking; developers can also use Edgegap game-server orchestration from the developer portal. The free Development plan costs nothing and is limited to 100 daily active users and 1,000 accounts; it includes one million free API calls, 100 MB of storage, and 1 GB of transfers, but no live in-app purchases. Lite costs $15 a month and Standard costs $30 a month. Paid subscriptions include a base API-call allotment, with additional use charged by consumption. Private licenses provide managed instances in a customer's cloud environment.
Unity Version Control
Unity Version Control is an engine-agnostic source control tool for game development teams working with large files and binaries. It supports centralized and distributed workflows with branching and merging, as well as file-based workflows for artists. Smart Locks check that a user has the latest version before allowing a file lock, helping reduce merge conflicts. Teams can use Unity-hosted cloud servers or run the server on their own infrastructure. Desktop clients are available for Windows, macOS on Apple Silicon or Intel, and Linux. Named integrations and supported tools include JIRA, Rider, TeamCity, Jenkins, Bamboo, Unreal Engine and Discord. The free tier is free and includes unlimited cloud seats, 25 GB storage per organization per month and 100 GB egress per month; usage beyond included limits is pay-as-you-go. Unity lists on-prem seats at $38 a month. Upload and download communications use SSL, and permissions can be set for repositories, branches and individual items.