Brainstorm InfinitySet vs Chaos Arena
Brainstorm InfinitySet
brainstorm3d.comChaos Arena
chaos.comSide by side
| Figure | Brainstorm InfinitySet | Chaos Arena |
|---|---|---|
| Price from | — | — |
| Free plan | — | — |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | — |
| Windows | Yes | Yes |
| Plans published | 2 | 1 |
| Spec score · Virtual Production Software | 8.2 (#4) | 8.0 (#8) |
| Founded | 1993 | 1997 |
| Headquarters | Valencia and Madrid, Spain | Karlsruhe, Germany |
| Maker headquarters | Brainstorm lists headquarters in Madrid and Valencia, Spain. | Chaos says it is headquartered in Karlsruhe, Germany, and has offices in 11 cities worldwide. |
| Purpose | InfinitySet is a virtual production, XR and augmented reality solution for broadcast and studio workflows. | Chaos Arena is a real-time ray-tracing solution for in-camera visual effects on virtual production stages. |
| Rendering | It can use Brainstorm’s eStudio render engine, Unreal Engine alone, or a Combined Render Engine workflow. | Arena uses real-time path tracing and supports global illumination, reflections, refractions, shadows, and single-pass rendering. |
Plans
Brainstorm InfinitySet
- Infinity SetPriced on request
- Infinity Set +TrackPriced on request
In their own words
Brainstorm InfinitySet
Brainstorm InfinitySet is a Windows 11 virtual production system for broadcast and studio workflows, including extended reality, augmented reality, greenscreen and live compositing. Its patented TrackFree technology combines tracked, trackless and fixed cameras within one production. Rendering can use Brainstorm’s eStudio engine, Unreal Engine, or a combined workflow. LED-based XR workflows include non-flat LED walls through CAVE Crosspoints. InfinitySet integrates Aston projects and StormLogic, supports 2D and 3D graphics with external data input, and connects with broadcast hardware through GPI and industry-standard protocols. Operators can control playout remotely using HTML5 Web Control in a desktop browser or tablet. Recommended systems include NVIDIA RTX GPUs and 32GB or 64GB RAM. Two configurations are described: Infinity Set and Infinity Set +Track, with prices available on request.
Chaos Arena
Chaos Arena is a Windows solution for real-time ray tracing and in-camera visual effects on virtual production stages. It moves 3D content to LED walls without preprocessing and supports carrying assets from pre-production through post-production. Arena renders global illumination, reflections, refractions, and shadows with real-time path tracing, plus single-pass rendering. Artists can adjust lights, exposure, assets, and materials during production through its interface and Material Editor. Assets from Maya, Houdini, 3ds Max, and Blender can be used. Camera tracking protocols include FreeD, Vicon, stYpe, OptiTrack, and EZtrack, with tracking data saveable as Alembic. Stage features include distributed rendering, dual-GPU rendering, and Genlock through NVIDIA Quadro Sync. Arena supports ACEScg, HDR, OpenColorIO, USD, MaterialX, real-time depth of field, lens encoders, regional decal color correction, and ray-traced Gaussian Splats. Chaos says one GPU can render a quarter of a trillion polygons at 60 fps. The product is described as out of beta and production-ready. Pricing is available by contacting Chaos for a quote or demo.