Brandworkz vs Unity Version Control
Brandworkz
brandworkz.comUnity Version Control
unity.comSide by side
| Figure | Brandworkz | Unity Version Control |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | Yes | Yes |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | — | Yes |
| iOS | Yes | — |
| Android | Yes | — |
| API | Yes | Yes |
| Self-hosted | — | Yes |
| Plans published | 5 | 9 |
| Spec score · Digital Asset Management Software | 9.3 (#2) | 8.6 (#17) |
| Free plan | Yes | Yes |
| Integrations | Listed connectors include Adobe Creative Cloud, Azure Active Directory, Chili Publish, Google Analytics, Getty Images, Okta, Microsoft Office, Oracle, SAML and Squiz Matrix. | Unity names JIRA, Rider, TeamCity, Jenkins, Bamboo, Unreal Engine, and Discord among its integrations and supported tools. |
| Rating on G2 | 4.6 out of 5 from 36 reviews | 4.2 out of 5 from 36 reviews |
| Self-hosting | The terms state that Brandworkz is hosted by the provider through Amazon Web Services; no self-hosting option is described. | Unity offers an on-premises server edition for teams needing control over data, security, or compliance. |
| System requirements | Supported browsers are current Edge, Firefox and Chrome on Windows 10, and current Safari, Firefox and Chrome on Mac OS X; cookies and JavaScript are required. | Unity 6 Editor requirements include Windows 10 21H1 or newer, macOS Big Sur 11 or newer, and Ubuntu 22.04 or 24.04 for Linux, with platform-specific CPU and graphics requirements. |
| What it does | Brandworkz is a cloud brand-management and digital-asset platform for centralising, sharing, editing and governing marketing content. | Unity Version Control is an engine-agnostic source-control system for game studios, built on Plastic SCM and designed for code, large files, and binary assets. |
Plans
Brandworkz
- EssentialsFree
- Starting price (Capterra listing)$500, paid once
- CorePriced on request
- EnterprisePriced on request
- ProfessionalPriced on request
Unity Version Control
- Free tierFree
- Pay-as-you-goPrice not published
- Pay-as-you-goPriced on request
- Unity PersonalFree
- Unity Version Control hosted cloudFree
- Unity Version Control on-prem seats$38 a month
- Unity Pro$2,310 a year
- Unity EnterprisePriced on request
- Unity IndustryPriced on request
In their own words
Brandworkz
Brandworkz has no write-up on Specifiction yet; its figures are above.
Unity Version Control
Unity Version Control is an engine-agnostic source control tool for game development teams working with large files and binaries. It supports centralized and distributed workflows with branching and merging, as well as file-based workflows for artists. Smart Locks check that a user has the latest version before allowing a file lock, helping reduce merge conflicts. Teams can use Unity-hosted cloud servers or run the server on their own infrastructure. Desktop clients are available for Windows, macOS on Apple Silicon or Intel, and Linux. Named integrations and supported tools include JIRA, Rider, TeamCity, Jenkins, Bamboo, Unreal Engine and Discord. The free tier is free and includes unlimited cloud seats, 25 GB storage per organization per month and 100 GB egress per month; usage beyond included limits is pay-as-you-go. Unity lists on-prem seats at $38 a month. Upload and download communications use SSL, and permissions can be set for repositories, branches and individual items.