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SPECIFICTION
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BrawlCrate vs SLADE3

BrawlCrate

github.com

SLADE3

slade.mancubus.net

Side by side

FigureBrawlCrateSLADE3
Price from—Free
Free plan—Yes
Free trial——
Open source——
WindowsYesYes
macOS—Yes
Linux—Yes
Plans published01
Spec score · Game Asset Extractors7.5 (#14)8.1 (#5)
LicenseThe repository identifies its license as LGPL-3.0.The source repository identifies SLADE as GPL-2.0 licensed.
PurposeBrawlCrate is a BrawlBox fork with features intended to make modding Super Smash Bros. Brawl easier.SLADE3 is an editor for Doom-engine games and source ports that can view, modify, write, and convert game-specific and generic formats.
SupportThe README invites users to join the Brawl Knowledge Compendium Discord to talk to the developers.Users can report bugs or request features through the GitHub issue tracker and discuss SLADE on Discord or the ZDoom forum thread.

Plans

BrawlCrate

No plans published.

BrawlCrate pricing →

SLADE3

  • SLADE3Free

SLADE3 pricing →

In their own words

BrawlCrate

BrawlCrate is a free, open-source Windows tool for editing Wii files and modding Super Smash Bros. Brawl. It is a BrawlBox fork with a modified Color Smash tool and support for archives, models, textures, palettes, animations, audio, images and collision data. Batch extraction and archive repacking are available. Listed game formats include PAC, PCS, PAIR, MRG, ARC, SZS, BRRES, BRANM, BRMDL, BRTEX, BRPLT, BRCHA and BRTSA. Model formats are MDL0, DAE, PMD and OBJ; texture formats include PNG, TGA, TIF, BMP, JPG, GIF, TEX0 and TPL. BrawlAPI uses IronPython to automate the application, open and save files, add context-menu items and parse user-defined types. Its documentation covers plugins, wrappers and resource parsers. The v0.42 release updated IronPython to 3.4.1 with integrated installation. Version 0.42 Hotfix 1 is listed as latest; its API is disabled on Windows 7 and earlier, and internal BrawlManagers are no longer supported. The project uses LGPL-3.0.

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SLADE3

SLADE3 is a free editor for Doom-engine games and source ports, available for Linux, macOS, and Windows. It handles archives and the resources inside them: users can create, open, save, import, export, order, convert, and revert entries, with several archives open in tabs for copying and pasting between them. Supported archive formats include Doom WAD and ZIP/PK3, Quake PAK and WAD2, Build GRP and ART, Shadowcaster DAT and LIB, and Amulets & Armor RES. Its map editor covers Doom, Hexen, and UDMF maps, with 3D editing and automatic sector generation. The text editor offers syntax highlighting, calltips, autocomplete, auto-indent, and find-and-replace. Graphics can be viewed, converted, palette-remapped, and exported to PNG; Doom composite textures can also be edited. SLADE3 plays several audio formats, including MUS, MIDI, XMI, HMI, and HMP. Stable release 3.2.12 is listed alongside beta 3.3.0 Beta 2, which may have bugs, crashes, or unfinished features.

Visit slade.mancubus.net