BSAOpt vs NetRadiant-Custom
BSAOpt
github.comNetRadiant-Custom
github.comSide by side
| Figure | BSAOpt | NetRadiant-Custom |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Windows | Yes | Yes |
| macOS | — | Yes |
| Linux | — | Yes |
| Plans published | 1 | 1 |
| Spec score · Game Modding Tools | 7.8 (#9) | 7.8 (#11) |
| Purpose | BSAopt manages and recompresses BSA files, treating them like directories so files inside can be addressed easily. | NetRadiant-Custom is an open-source, cross-platform level editor for id Tech based games. |
Plans
In their own words
BSAOpt
BSAOpt is free, open-source Windows software for managing and recompressing BSA archives. It presents archive contents like directories, allowing files inside to be addressed directly, and can deduplicate files. Copy, Pack, Unpack, and Convert operations depend on the selected input and output. The listing says compression is roughly 5% better for files and 20% better for WAV files. Supported formats are BSA and ZIP, with archive extraction and mod packaging included. Version history lists Morrowind support, Fallout compatibility, and Xbox-type archives. Version 1.6.3 added recognition for XWM, FUZ, OGG, GID, and PEX files. Optional logs and a broken-header dialog can attempt recovery from corrupt BSAs. It is partially multi-threaded, supports 32-bit and 64-bit Windows Vista or later, and requires administrator execution when UAC is enabled. The listed version is 1.6.3, updated 14 January 2013.
NetRadiant-Custom
NetRadiant-Custom is a free, open-source level editor for games based on id Tech, available on Windows, macOS and Linux. Its primary focus is Quake, Quake 3 and Quake Live, while releases include configurations for additional games. Users can create and manipulate brushes and entities in the 3D view, with geometry tools for vertex editing, face extrusion, patch thickening and CSG shell modification. Texture tools support UV alignment, drag painting, copying textures between brush faces and patches, and locking textures during vertex or edge edits. Keyboard shortcuts, interface themes and fonts are customizable. Viewports offer anisotropic texture filtering and optional MSAA. When region mode is enabled, working compilations build only the map section in that region. Bundled Q3Map2 tools include automatic map packaging and BSP import and export as JSON; its Assimp library supports more than 40 model formats. Supported formats include .map, .bsp, .pk3, .dpk, .dpkdir, Valve 220, brush primitives, axial projection, .def, .ent and .fgd. Ready-to-use packages are available in the project's Releases section.