Cascadeur vs MetaHuman Animator
Cascadeur
cascadeur.comMetaHuman Animator
metahuman.comSide by side
| Figure | Cascadeur | MetaHuman Animator |
|---|---|---|
| Price from | $8/mo | — |
| Free plan | Yes | — |
| Free trial | Yes | — |
| Open source | — | — |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | — |
| iOS | Yes | Yes |
| Android | Yes | Yes |
| API | Yes | — |
| Plans published | 8 | 0 |
| Spec score · Game Motion Capture Software | 9.3 (#1) | 6.1 (#23) |
Plans
Cascadeur
- FreeFree
- Indie$19 a month
- Pro$49 a month
- Teams$49 a month
- Educational$49, paid once
- Indie$96 a year
- Pro$396 a year
- Teams$396 a year
In their own words
Cascadeur
Cascadeur is physics-based 3D animation software for creating character animation without motion capture. Its Free plan includes animation, rigging, physics-based tools, inbetweening, and animation unbaking, but exports only to CASC. Paid plan comparisons list FBX, DAE, USD, and GLTF/GLB exports. The software is available for Windows, macOS, Linux, and iOS, and its documentation covers workflows with Blender, Unity, Unreal Engine, and Daz Studio. Unreal Engine Live Link streams animation from Cascadeur in real time; its plugin requires a separate manual download and installation. Cascadeur 2026.1 introduced an AI-powered Root Motion Tool that transfers motion style using signatures from reference animation. Minimum requirements include 4 GB memory and OpenGL 4.1, plus a 64-bit multi-core Intel or AMD processor on Windows or Linux, or an M-series processor on macOS. Users must sign in after installation with Google or a Cascadeur account. Plans include a free option and paid tiers, with the listed annual starting rate at $8 per month; Pro and Teams include a 14-day trial.
MetaHuman Animator
MetaHuman Animator has no write-up on Specifiction yet; its figures are above.