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Chaos Arena vs Zero Density Reality

Chaos Arena

chaos.com

Zero Density Reality

zerodensity.io

Side by side

FigureChaos ArenaZero Density Reality
Price from—$407.33/mo
Free plan—Yes
Free trial—Yes
Open source——
Web—Yes
WindowsYesYes
macOS—Yes
Linux—Yes
Plans published15
Spec score · Virtual Production Software8.0 (#8)7.9 (#11)
Founded19972016
HeadquartersKarlsruhe, GermanyAmstelveen, Netherlands
PurposeChaos Arena is a real-time ray-tracing solution for in-camera visual effects on virtual production stages.Reality 5 is a real-time graphics platform for virtual studios, augmented reality, extended reality, on-air graphics, and videowall production.
TrackingSupported camera tracking protocols include FreeD, Vicon, stYpe, OptiTrack, and EZtrack, and tracking data can be saved as Alembic.NODOS lists support for FreeD, Xync, Mo-Sys, Stype, and Telemetrics tracking protocols.
WorkflowArena moves 3D content to LED walls without preprocessing and lets teams use the same assets from pre-production through post-production.The platform combines Unreal Engine ZD Version, NODOS, and Reality Hub in a workflow spanning content creation, compositing, and live playout.

Plans

Chaos Arena

  • Chaos ArenaPriced on request

Chaos Arena pricing →

Zero Density Reality

  • Open Studio License ProgramFree
  • Reality 5 On-Air Graphics Bundle$4,888 a year
  • Reality 5 Designer Bundle$8,067 a year
  • Reality 5 Backdrop Virtual Studio Bundle$14,867 a year
  • Reality 5 Augmented Reality Bundle$16,992 a year

Zero Density Reality pricing →

In their own words

Chaos Arena

Chaos Arena is a Windows solution for real-time ray tracing and in-camera visual effects on virtual production stages. It moves 3D content to LED walls without preprocessing and supports carrying assets from pre-production through post-production. Arena renders global illumination, reflections, refractions, and shadows with real-time path tracing, plus single-pass rendering. Artists can adjust lights, exposure, assets, and materials during production through its interface and Material Editor. Assets from Maya, Houdini, 3ds Max, and Blender can be used. Camera tracking protocols include FreeD, Vicon, stYpe, OptiTrack, and EZtrack, with tracking data saveable as Alembic. Stage features include distributed rendering, dual-GPU rendering, and Genlock through NVIDIA Quadro Sync. Arena supports ACEScg, HDR, OpenColorIO, USD, MaterialX, real-time depth of field, lens encoders, regional decal color correction, and ray-traced Gaussian Splats. Chaos says one GPU can render a quarter of a trillion polygons at 60 fps. The product is described as out of beta and production-ready. Pricing is available by contacting Chaos for a quote or demo.

Visit chaos.com

Zero Density Reality

Zero Density Reality 5 is a real-time graphics platform for virtual studios, augmented and extended reality, on-air graphics, and videowall production. Its workflow brings together Unreal Engine ZD Version, NODOS, and Reality Hub for content creation, compositing, and live playout. NODOS processes real-time video I/O and logic in a node-based compositor separate from Unreal Engine. Reality Hub provides browser-based control; shop bundles specify Chrome or Edge on a modern computer without a client installation. The Lino workflow lets designers create a graphic template for use across shows and channels. Reality Hub can ingest data from web services, databases, XLSX files, and CSV files, and the platform supports newsroom, automation, and custom integrations. NODOS lists support for FreeD, Xync, Mo-Sys, Stype, and Telemetrics tracking protocols. The Open Studio License Program offers no-cost access to eligible applicants, subject to approval and conditions. Paid bundles include the On-Air Graphics option at $4,888 a year and the Augmented Reality option at $16,992 a year; bundle capabilities vary. The platform lists Linux, macOS, web, and Windows support.

Visit zerodensity.io