Chiaki-ng vs PXPlay
Chiaki-ng
streetpea.github.ioPXPlay
streamingdv.github.ioSide by side
| Figure | Chiaki-ng | PXPlay |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | Yes |
| Open source | — | — |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | Yes | Yes |
| iOS | — | Yes |
| Android | Yes | Yes |
| Plans published | 1 | 6 |
| Spec score · Game Remote Play Software | 8.1 (#8) | 8.9 (#2) |
| What it does | Chiaki-ng is an open-source client for PlayStation Remote Play and a next-generation continuation of Chiaki. | PXPlay streams PlayStation console games to supported phones, tablets, computers, televisions and handheld devices, and can also act as a virtual controller. |
Plans
PXPlay
- PXPlay iOS/Apple TVFree
- PXPlay Android$6.99, paid once
- PXPlay (PSPlay) PC€12.99, paid once
- PXPlay (PSPlay) Android APK licensePrice not published
- PXPlay (PSPlay) Android Google PlayPrice not published
- PXPlay (PSPlay) iOS / Apple TVPrice not published
In their own words
Chiaki-ng
Chiaki-ng is a free, open-source client for PlayStation Remote Play and a next-generation continuation of Chiaki. It connects with PlayStation 4 and PlayStation 5 consoles. Installation guidance and packages cover Linux, Windows, and macOS, while the project also lists Android and other supported or potential platforms. Setup covers local console discovery and registration, plus remote play through PSN or a manual connection.
Streaming settings include video, stream, audio, and Wi-Fi options; the guide also describes PS5 HDR streaming with an H265 HDR codec option. Controller documentation covers mapping, gyro controls, haptics, adaptive triggers, DualSense and DualShock 4 use, and Steam Deck layouts. Scripts can wake a PlayStation and launch Chiaki using local or external addresses. The remote-connection guide says the PSN authentication token is stored locally. PSN remote connections support IPv4 only, and UDP hole punching may fail on some network types, requiring manual connection with port forwarding. PS4 remote play through PSN is limited to the account's main registered console. PS5 haptics and adaptive-trigger support are experimental and opt-in.
PXPlay
PXPlay streams a supported PlayStation 4 or PlayStation 5 console to another device for remote play, and can also make that device a virtual controller. The maker lists customizable on-screen gamepad layouts, button mapping, multiple console profiles, and a gamepad-only mode. Client options include Android, iOS, Apple TV, Windows, Linux, and macOS; the listed maximum resolution is 4k, and the PC and Android store pages describe upscaling. Remote connections can use an experimental automatic mode or manual router port forwarding. Automatic access requires a console PSN connection, current firmware, and account registration; registration must happen on the console's network. The manual recommends 5 GHz Wi-Fi for the client, a wired console connection, and at least 15 Mbps upload and download. Automatic access can fail on some networks, including those where the console has NAT type 3. The PC license costs €12.99 as a one-time purchase purchase for one user, and a demo is available before purchase.