Clickteam Fusion 2.5 vs Unity Version Control
Clickteam Fusion 2.5
clickteam.comUnity Version Control
unity.comSide by side
| Figure | Clickteam Fusion 2.5 | Unity Version Control |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | Yes |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | — | Yes |
| iOS | Yes | — |
| Android | Yes | — |
| API | — | Yes |
| Self-hosted | — | Yes |
| Plans published | 3 | 9 |
| Spec score · Game Development Software | 8.9 (#5) | 8.7 (#11) |
| Spec score · Game Engine Software | 8.7 (#20) | 8.6 (#28) |
| Purpose | Fusion 2.5 is a visual development tool for creating 2D games and applications. | Unity Version Control is an engine-agnostic version control and source code management tool for game development teams, designed for large files and binaries. |
| Support | The free-edition page says users can access Clickteam Community forums and live chat support. | The product page describes support response by email in less than 24 hours, remote support for complex problems, and priority for development-team code hotfixes. |
Plans
Clickteam Fusion 2.5
- Fusion 2.5 Free EditionFree
- Fusion 2.5 (PC)$99.99, paid once
- Fusion 2.5 Developer (PC)$399.99, paid once
Unity Version Control
- Free tierFree
- Pay-as-you-goPrice not published
- Pay-as-you-goPriced on request
- Unity PersonalFree
- Unity Version Control hosted cloudFree
- Unity Version Control on-prem seats$38 a month
- Unity Pro$2,310 a year
- Unity EnterprisePriced on request
- Unity IndustryPriced on request
In their own words
Clickteam Fusion 2.5
Clickteam Fusion 2.5 is a visual development tool for creating 2D games and applications. Its Event Editor represents behavior as conditions and actions in a grid, while the Frame Editor is used to position objects. A graphics editor, library graphics, and support for importing common file formats provide ways to work with visuals. The product integrates the Box2D physics engine into movement properties for most objects. Listed export targets include Windows, HTML5, Flash, iOS, Android/OUYA, and XNA, with some requiring optional modules. The free edition supports creating and publishing HTML5 games and apps without royalties, although its HTML5 export is limited. Its free-edition page lists Windows 10, 8.x, 7, Vista, or XP Service Pack 3 and says an internet connection is required for installation, updates, and downloads. The Free Edition costs nothing. Fusion 2.5 (PC) costs $99.99, paid once, and the Developer edition for PC costs $399.99, paid once. Commercial games and apps made with the standard PC edition must include a “Created with Fusion” logo.
Unity Version Control
Unity Version Control is an engine-agnostic source control tool for game development teams working with large files and binaries. It supports centralized and distributed workflows with branching and merging, as well as file-based workflows for artists. Smart Locks check that a user has the latest version before allowing a file lock, helping reduce merge conflicts. Teams can use Unity-hosted cloud servers or run the server on their own infrastructure. Desktop clients are available for Windows, macOS on Apple Silicon or Intel, and Linux. Named integrations and supported tools include JIRA, Rider, TeamCity, Jenkins, Bamboo, Unreal Engine and Discord. The free tier is free and includes unlimited cloud seats, 25 GB storage per organization per month and 100 GB egress per month; usage beyond included limits is pay-as-you-go. Unity lists on-prem seats at $38 a month. Upload and download communications use SSL, and permissions can be set for repositories, branches and individual items.