Cocos Creator vs CRYENGINE
Cocos Creator
cocos.comCRYENGINE
cryengine.comSide by side
| Figure | Cocos Creator | CRYENGINE |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | — | Yes |
| iOS | Yes | Yes |
| Android | Yes | Yes |
| Plans published | 2 | 2 |
| Spec score · Game Profiling Software | 8.4 (#6) | 8.8 (#1) |
| Spec score · Game Engine Software | 8.6 (#24) | 9.0 (#5) |
| Spec score · Game Development Software | 8.5 (#15) | 8.8 (#6) |
| Free plan | Yes | Yes |
| Mobile export | Yes | Yes |
| Scripting languages | TypeScript,JavaScript | C++,Lua,Schematyc visual scripting |
| Source code model | source_available | source_available |
| Target platforms | web,Windows,macOS,iOS,Android | Windows,Linux,macOS,PlayStation,Xbox,Nintendo Switch,Android,iOS,Web,VR |
| Visual scripting | Yes | Yes |
Plans
In their own words
Cocos Creator
Cocos Creator is an open-source, cross-platform graphics engine and real-time 3D content creation platform for 2D and 3D games and other interactive content. Its all-in-one editor includes an animation editor and plugin system, and supports TypeScript scripting. Developers can also use JavaScript or visual scripting. Projects can be published to iOS, Android, macOS, Windows, mobile and desktop web, and several mini-game platforms. Cocos Creator uses a C++ core on native platforms and a TypeScript core for web and mini-game platforms. Its Extension Store lets users browse, download, and install official or third-party plugins, code, and resources; developers can package and share extensions or upload them to the Cocos Store. The full editor and runtime are available at no charge, and the free plan has no royalty fees. Cocos describes use cases including games, automotive, XR, education, and real-time 3D content creation. It also offers VIP and SVIP support, with one-to-one consultation, quick response, and real-machine debugging.
CRYENGINE
CRYENGINE is a game engine for building projects targeting PC, consoles, mobile, web and VR. Its offering includes full source code, engine features and access to supported platforms. Developers can use C++, Lua or Schematyc visual scripting, along with multiplayer tools and mobile export. The Sandbox Editor creates worlds without baking and exports them as they appear in the editor. Rendering includes dynamic global illumination and a physically based rendering workflow; physics simulations account for physical properties. The engine also includes particle tools, animation systems and a physics solution for dynamic destruction. CRYENGINE can be used for free under royalty-based licensing: a 5% royalty applies when a project ships, while the first $5K in annual revenue per project is royalty-free. Documentation includes guides and tutorials, and community channels include Discord and GitHub. The maker was founded in 1999 and is headquartered in Frankfurt, Germany.