Concurrent Versions System vs Unity Version Control
Concurrent Versions System
cvs.nongnu.orgUnity Version Control
unity.comSide by side
| Figure | Concurrent Versions System | Unity Version Control |
|---|---|---|
| Price from | Free | Free |
| Free plan | Yes | Yes |
| Free trial | — | Yes |
| Open source | — | — |
| Web | — | Yes |
| Windows | Yes | Yes |
| macOS | — | Yes |
| Linux | Yes | Yes |
| API | — | Yes |
| Self-hosted | Yes | Yes |
| Plans published | 1 | 9 |
| Spec score · Version Control Software | 8.0 (#19) | 8.6 (#8) |
| Spec score · Source Code Management | 8.0 (#17) | 8.6 (#8) |
| Spec score · Game Version Control Software | 7.9 (#20) | 8.6 (#8) |
| Branching and merging | The manual documents branching and merging as CVS capabilities. | Branching and merging, including visual branch representations, are built into the product. |
| Purpose | CVS is a version control system for recording the history of source files and documents. | Unity Version Control is an engine-agnostic version control and source code management tool for game development teams, designed for large files and binaries. |
| Security | The manual warns that pserver passwords are trivially encoded and transmitted in the same encoding, which does not prevent an attacker from obtaining them. | Unity says Unity Version Control upload and download communications use SSL and that it only allows SSL connections. |
| Support | The manual lists the info-cvs mailing list for general CVS discussion and bug-cvs for bug reports. | The product page describes support response by email in less than 24 hours, remote support for complex problems, and priority for development-team code hotfixes. |
Plans
Unity Version Control
- Free tierFree
- Pay-as-you-goPrice not published
- Pay-as-you-goPriced on request
- Unity PersonalFree
- Unity Version Control hosted cloudFree
- Unity Version Control on-prem seats$38 a month
- Unity Pro$2,310 a year
- Unity EnterprisePriced on request
- Unity IndustryPriced on request
In their own words
Concurrent Versions System
Concurrent Versions System has no write-up on Specifiction yet; its figures are above.
Unity Version Control
Unity Version Control is an engine-agnostic source control tool for game development teams working with large files and binaries. It supports centralized and distributed workflows with branching and merging, as well as file-based workflows for artists. Smart Locks check that a user has the latest version before allowing a file lock, helping reduce merge conflicts. Teams can use Unity-hosted cloud servers or run the server on their own infrastructure. Desktop clients are available for Windows, macOS on Apple Silicon or Intel, and Linux. Named integrations and supported tools include JIRA, Rider, TeamCity, Jenkins, Bamboo, Unreal Engine and Discord. The free tier is free and includes unlimited cloud seats, 25 GB storage per organization per month and 100 GB egress per month; usage beyond included limits is pay-as-you-go. Unity lists on-prem seats at $38 a month. Upload and download communications use SSL, and permissions can be set for repositories, branches and individual items.