CopperCube vs Fyrox
CopperCube
ambiera.comFyrox
fyrox.rsSide by side
| Figure | CopperCube | Fyrox |
|---|---|---|
| Price from | Free | — |
| Free plan | Yes | — |
| Free trial | — | — |
| Open source | — | — |
| Web | Yes | Yes |
| Windows | Yes | Yes |
| macOS | Yes | Yes |
| Linux | — | Yes |
| iOS | — | Yes |
| Android | Yes | Yes |
| Plans published | 5 | 0 |
| Spec score · Game Engine Software | 8.9 (#11) | 7.7 (#69) |
| Free plan | Yes | Yes |
| Mobile export | Yes | Yes |
| Product | CopperCube is a 3D authoring tool for creating games and apps, including without programming. | Fyrox describes itself as a general purpose 2D/3D game engine written in Rust. |
| Scripting languages | JavaScript | Rust |
| Security and compliance | The opened maker pages describe model-file handling but do not state security certifications or compliance standards. | The opened maker materials did not state security certifications or compliance claims. |
| Source code model | closed_source | open_source |
| Target platforms | Windows,WebGL,Android | The platform table lists engine support for Windows, Linux, macOS, WebAssembly, and Android; iOS is marked theoretically compilable but untested, and the editor is for desktop platforms. |
Plans
CopperCube
- Free EditionFree
- Professional EditionPrice not published
- FreeFree
- Professional€37, paid once
- Studio€126, paid once
In their own words
CopperCube
CopperCube is a 3D authoring tool for making games and apps, including projects created without programming. Its maker cites first-person shooters, adventures, walkthroughs, simulators, and e-learning apps as possible uses. A click-based event and action system supports no-code interactions, while JavaScript can be used for scripting across publishing targets. Visual tools include terrain editing, real-time shadows, static lighting, moving vegetation, water rendering, particle effects, and a built-in lightmapper. CopperCube imports 3D formats including FBX, 3DS, OBJ, and X. Projects can be published as Windows apps, WebGL websites, macOS apps, and Android apps, although Android publishing is marked deprecated. The current editor is Windows-only starting with version 6.4; a macOS editor download is available for version 6.3. The free edition permits unlimited scenes and apps without royalties or a revenue limit. Professional costs €37, paid once, and Studio costs €126, paid once. The maker says projects made with any edition can be published and sold without royalties.