Skip to content
SPECIFICTION
Get listed

Fyrox

fyrox.rs

WebWindowsmacOSLinuxiOSAndroid
Visit fyrox.rs
Spec score 7.7 #69 of 92 in Game Engine Software

Spec sheet

Product
Fyrox describes itself as a general purpose 2D/3D game engine written in Rust.Read 11 Oct 2026 · fyrox-book.github.io
Free plan
YesRead 24 Sep 2026 · github.com
License
The public GitHub repository identifies the project license as MIT.Read 11 Oct 2026 · github.com
Founded
2019Read 28 Sep 2026 · fyrox.rs
2D and 3D scenes
The engine lists scene features including terrain, sprites, tile maps, navigation meshes, rigid bodies, colliders, and joints, with 2D support for several of these.Read 11 Oct 2026 · fyrox-book.github.io
Animation
Animation features include a blending state machine, retargeting, blend spaces, and root motion.Read 11 Oct 2026 · fyrox-book.github.io
Assets
The asset manager loads assets asynchronously and lists support for FBX, glTF, and GLB models, common image formats, and WAV, OGG, and MP3 audio.Read 11 Oct 2026 · fyrox-book.github.io
Audio
Audio features include spatial sound, streaming for large sounds, HRTF support, reverb, and an audio processing graph.Read 11 Oct 2026 · fyrox-book.github.io
Audio and physics
The engine lists binaural audio with HRTF, spatial sound, reverb, rigid bodies, colliders, joints, and ray casting.Read 11 Oct 2026 · fyrox-book.github.io
Build automation
The 1.0.0 release provides an export CLI for configuring CI/CD builds, with target platforms listed as PC, WebAssembly, and Android.Read 11 Oct 2026 · fyrox.rs
Community and support
The project points users to Discord and GitHub Discussions for questions, and accepts development support through Boosty or Patreon.Read 11 Oct 2026 · github.com
Community support
The project points users to its Discord server and GitHub Discussions for questions, and provides an official book and examples.Read 11 Oct 2026 · github.com
Development status
The 1.0.0 announcement says the development team is small with little to no funding and that new major features would be on hold for a few months after the release.Read 11 Oct 2026 · fyrox.rs
Development workflow
Fyrox lists native-code hot reloading and an integrated editor among its features.Read 11 Oct 2026 · fyrox-book.github.io
Editor and framework
Fyrox comprises a framework for rendering, sound, scripts, and plugins, plus an editor for creating game worlds and managing assets, objects, and scripts.Read 11 Oct 2026 · fyrox-book.github.io
Editor tools
The editor includes a scene viewer, inspector, asset browser, navigation mesh panel, command stack with undo and redo, and audio settings panel.Read 11 Oct 2026 · fyrox-book.github.io
Framework and editor
The framework manages rendering, sound, scripts, and plugins, while the editor provides tools to create game worlds, manage assets, and edit game objects and scripts.Read 11 Oct 2026 · fyrox-book.github.io
Intended projects
The engine is described as suitable for games and interactive applications, while large worlds may require manual work.Read 11 Oct 2026 · fyrox-book.github.io
Intended use
The engine is suitable for games and interactive applications, with small- or medium-sized worlds described as supported and large worlds likely requiring manual work.Read 11 Oct 2026 · fyrox-book.github.io
Languages
Games can be written entirely in Rust; other scripting languages may require users to implement support themselves.Read 11 Oct 2026 · fyrox-book.github.io
Mobile export
YesRead 24 Sep 2026 · github.com
Multiplayer tools
YesRead 24 Sep 2026 · github.com
Platform limits
The editor is supported on Windows, Linux, and macOS; the book marks it unsupported on WebAssembly and Android, and the engine's iOS support as untested.Read 11 Oct 2026 · fyrox-book.github.io
Rendering
Rendering features include a physically based pipeline, custom shaders and materials, HDR, deferred shading, and shadows.Read 11 Oct 2026 · fyrox-book.github.io
Scripting
Game scripts can be written in Rust; other scripting languages can be used but may require users to implement support themselves.Read 11 Oct 2026 · fyrox-book.github.io
Scripting languages
RustRead 24 Sep 2026 · github.com
Security and compliance
The opened maker materials did not state security certifications or compliance claims.Read 11 Oct 2026 · fyrox.rs
Source code model
open_sourceRead 24 Sep 2026 · github.com
System requirements
The stated minimums include a GPU with OpenGL 3.3+ and at least 128 MB of video memory, plus 512 MB of RAM.Read 11 Oct 2026 · fyrox-book.github.io
Target platforms
The platform table lists engine support for Windows, Linux, macOS, WebAssembly, and Android; iOS is marked theoretically compilable but untested, and the editor is for desktop platforms.Read 11 Oct 2026 · fyrox-book.github.io
What it is
Fyrox is a general-purpose Rust game engine for creating 2D and 3D games, with a native editor.Read 11 Oct 2026 · fyrox.rs

Where Specifiction places it

Alternatives to FyroxAll alternatives →