Fyrox
fyrox.rs
Spec sheet
- Product
- Fyrox describes itself as a general purpose 2D/3D game engine written in Rust.Read 11 Oct 2026 · fyrox-book.github.io
- Free plan
- YesRead 24 Sep 2026 · github.com
- License
- The public GitHub repository identifies the project license as MIT.Read 11 Oct 2026 · github.com
- Founded
- 2019Read 28 Sep 2026 · fyrox.rs
- 2D and 3D scenes
- The engine lists scene features including terrain, sprites, tile maps, navigation meshes, rigid bodies, colliders, and joints, with 2D support for several of these.Read 11 Oct 2026 · fyrox-book.github.io
- Animation
- Animation features include a blending state machine, retargeting, blend spaces, and root motion.Read 11 Oct 2026 · fyrox-book.github.io
- Assets
- The asset manager loads assets asynchronously and lists support for FBX, glTF, and GLB models, common image formats, and WAV, OGG, and MP3 audio.Read 11 Oct 2026 · fyrox-book.github.io
- Audio
- Audio features include spatial sound, streaming for large sounds, HRTF support, reverb, and an audio processing graph.Read 11 Oct 2026 · fyrox-book.github.io
- Audio and physics
- The engine lists binaural audio with HRTF, spatial sound, reverb, rigid bodies, colliders, joints, and ray casting.Read 11 Oct 2026 · fyrox-book.github.io
- Build automation
- The 1.0.0 release provides an export CLI for configuring CI/CD builds, with target platforms listed as PC, WebAssembly, and Android.Read 11 Oct 2026 · fyrox.rs
- Community and support
- The project points users to Discord and GitHub Discussions for questions, and accepts development support through Boosty or Patreon.Read 11 Oct 2026 · github.com
- Community support
- The project points users to its Discord server and GitHub Discussions for questions, and provides an official book and examples.Read 11 Oct 2026 · github.com
- Development status
- The 1.0.0 announcement says the development team is small with little to no funding and that new major features would be on hold for a few months after the release.Read 11 Oct 2026 · fyrox.rs
- Development workflow
- Fyrox lists native-code hot reloading and an integrated editor among its features.Read 11 Oct 2026 · fyrox-book.github.io
- Editor and framework
- Fyrox comprises a framework for rendering, sound, scripts, and plugins, plus an editor for creating game worlds and managing assets, objects, and scripts.Read 11 Oct 2026 · fyrox-book.github.io
- Editor tools
- The editor includes a scene viewer, inspector, asset browser, navigation mesh panel, command stack with undo and redo, and audio settings panel.Read 11 Oct 2026 · fyrox-book.github.io
- Framework and editor
- The framework manages rendering, sound, scripts, and plugins, while the editor provides tools to create game worlds, manage assets, and edit game objects and scripts.Read 11 Oct 2026 · fyrox-book.github.io
- Intended projects
- The engine is described as suitable for games and interactive applications, while large worlds may require manual work.Read 11 Oct 2026 · fyrox-book.github.io
- Intended use
- The engine is suitable for games and interactive applications, with small- or medium-sized worlds described as supported and large worlds likely requiring manual work.Read 11 Oct 2026 · fyrox-book.github.io
- Languages
- Games can be written entirely in Rust; other scripting languages may require users to implement support themselves.Read 11 Oct 2026 · fyrox-book.github.io
- Mobile export
- YesRead 24 Sep 2026 · github.com
- Multiplayer tools
- YesRead 24 Sep 2026 · github.com
- Platform limits
- The editor is supported on Windows, Linux, and macOS; the book marks it unsupported on WebAssembly and Android, and the engine's iOS support as untested.Read 11 Oct 2026 · fyrox-book.github.io
- Rendering
- Rendering features include a physically based pipeline, custom shaders and materials, HDR, deferred shading, and shadows.Read 11 Oct 2026 · fyrox-book.github.io
- Scripting
- Game scripts can be written in Rust; other scripting languages can be used but may require users to implement support themselves.Read 11 Oct 2026 · fyrox-book.github.io
- Scripting languages
- RustRead 24 Sep 2026 · github.com
- Security and compliance
- The opened maker materials did not state security certifications or compliance claims.Read 11 Oct 2026 · fyrox.rs
- Source code model
- open_sourceRead 24 Sep 2026 · github.com
- System requirements
- The stated minimums include a GPU with OpenGL 3.3+ and at least 128 MB of video memory, plus 512 MB of RAM.Read 11 Oct 2026 · fyrox-book.github.io
- Target platforms
- The platform table lists engine support for Windows, Linux, macOS, WebAssembly, and Android; iOS is marked theoretically compilable but untested, and the editor is for desktop platforms.Read 11 Oct 2026 · fyrox-book.github.io
- What it is
- Fyrox is a general-purpose Rust game engine for creating 2D and 3D games, with a native editor.Read 11 Oct 2026 · fyrox.rs
Where Specifiction places it
- Game Engine Software#69 of 927.7