Crafty Craft vs mcblend
Crafty Craft
craftytech.infomcblend
mcblend.readthedocs.ioSide by side
| Figure | Crafty Craft | mcblend |
|---|---|---|
| Price from | $15.99/mo | Free |
| Free plan | — | Yes |
| Free trial | Yes | — |
| Open source | — | — |
| Windows | — | Yes |
| macOS | Yes | Yes |
| Linux | — | Yes |
| iOS | Yes | — |
| Android | Yes | — |
| Plans published | 3 | 1 |
| Spec score · Minecraft Add-on Editors | 7.8 (#12) | 8.2 (#4) |
| Purpose | Crafty Craft is an add-on, mod, and skin creator for Minecraft, with a community for creating and sharing player creations. | Mcblend is a Blender add-on for creating and modifying Minecraft Bedrock Edition models. |
| Support | The App Store listing points users to craftytech.info for support. | The project README invites questions and comments in the #mcblend channel of the Bedrock OSS Discord. |
Plans
Crafty Craft
- Go Pro Monthly$15.99 a month
- Go Pro 3 Months$39.99, paid once
- Go Pro 6 Months$49.99, paid once
In their own words
Crafty Craft
Crafty Craft has no write-up on Specifiction yet; its figures are above.
mcblend
mcblend is a free, open-source Blender add-on for creating and modifying Minecraft Bedrock Edition models. It imports and exports entity and attachable models, including cubes and polymeshes. For animation, it exports keyframes and poses, and can bake animations into Minecraft format, including work using inverse kinematics and constraints. It can also turn Blender camera movement and field-of-view animation into JavaScript data for Minecraft Script API cutscenes and scripted camera playback; additional game logic is needed to apply that data to a player's camera.
The add-on arranges UV coordinates for cube faces and can create a template texture. Polymeshes use Blender's regular texturing features. It also draws on Blender's rigging and physics tools and can set up rigid bodies automatically. Installation uses a ZIP downloaded from GitHub releases and added through Blender's Add-ons preferences; the documentation instructs users to install Blender 5.2. Models must use exactly one armature, with each cube or polymesh as a separate object parented to armature bones. Polymeshes are experimental in Minecraft and may not remain supported. Updates require removing the old add-on and installing a new version.