Creature vs Rive
Creature
kestrelmoon.comRive
rive.appSide by side
| Figure | Creature | Rive |
|---|---|---|
| Price from | — | $9/mo |
| Free plan | — | Yes |
| Free trial | Yes | — |
| Open source | — | — |
| Web | — | Yes |
| Windows | Yes | Yes |
| macOS | — | Yes |
| Linux | — | Yes |
| iOS | — | Yes |
| Android | — | Yes |
| Plans published | 5 | 4 |
| Spec score · 2D Game Animation Software | 8.2 (#6) | 8.9 (#4) |
| Spec score · Game Animation Software | 8.0 (#15) | 8.9 (#2) |
| Export formats | Animations can be exported as PNG image sequences, spritesheets, animated GIFs, MP4/QuickTime movies, FBX, Alembic and JSON. | RIV,REV,MP4,GIF,PNG sequence,WebM |
Plans
Creature
- Pro (upgrade from Basic)$99, paid once
- TrialFree
- Basic$50, paid once
- Pro (Upgrade from Basic)$99, paid once
- Enterprise$800, paid once
In their own words
Rive
Rive is a tool for designing 2D animations, motion graphics, and rigged characters, with an editor for building animated content. The editor is available as a desktop app, and command-line support is listed for macOS, Linux, and Windows. Rive content can run natively on mobile, desktop, web, consoles, TVs, and vehicles; integrations include Web, iOS, macOS, Android, Flutter, React, React Native, Unity, and Unreal. Export formats are RIV, REV, MP4, GIF, PNG sequence, and WebM. The Editor can be used free to explore, learn, and build. The Free plan is $0 per seat per month and includes three collaborative files, one project, and a 10 MB imported-asset limit. Cadet is $9 a month in the annual view, with up to three seats and unlimited files. Voyager is $32 a month in the annual view, with up to 25 seats and an Agent with advanced models. Free and Cadet include an Agent with limits. Enterprise includes SSO, SOC2 Type II, dedicated support, onboarding, training, custom storage, and custom runtime options.