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Crocotile 3D vs pixemboss

Crocotile 3D

crocotile3d.com

pixemboss

pixemboss.com

Side by side

FigureCrocotile 3Dpixemboss
Price from$29.99/moFree
Free plan—Yes
Free trialYes—
Open source——
Web—Yes
WindowsYes—
macOSYes—
LinuxYes—
Plans published31
Spec score · Voxel Editors8.4 (#2)7.6 (#12)

Plans

Crocotile 3D

  • Registration code$29.99 a month
  • Registration code$29.99, paid once
  • Itch.io purchase$30, paid once

Crocotile 3D pricing →

pixemboss

  • FreeFree

pixemboss pricing →

In their own words

Crocotile 3D

Crocotile 3D is a tile-based editor for building 3D environments, objects and characters from tilesets. Its Draw and Edit modes let you add, remove and change tiles in 3D space. Tools adjust tile UVs and tileset dimensions, while a paint editor creates or modifies tilesets. You can organize tiles into objects or prefabs, use nested instances, and add vertex colors, lights and shadows. Listed animation tools include animated tiles and UVs, movie rendering, and rigging with bones and vertex weights. Crocotile 3D imports FBX, glTF, GLB, DAE and OBJ files, and exports OBJ, glTF, GLB and DAE. It runs on Linux, macOS and Windows. A free evaluation is available, but saving and exporting require a valid registration code or Steam purchase; the itch.io demo also disables saving over 100 tiles. Pricing is listed from $29.99, and help is available through documentation and a Discord server.

Visit crocotile3d.com

pixemboss

Pixemboss is a browser-based editor for turning 2D pixel art into low-poly 3D models for games. Its 2D workspace includes shapes, layers, frames, per-pixel depth, stamps and palettes; the voxel editor adds sculpting, voxel layers, baked ambient occlusion, emissive and metallic materials, and dynamic lights. Models can be rigged and animated, with animation clips exported in GLB. The editor exports 3D formats including GLB, FBX, OBJ, DAE, STL, VOX and glTF, as well as sprite sheets, PNG, GIF and WebM. One-click import kits are available for Godot and Unity, and the Godot guide describes a plugin with a live-link workflow. Per-pixel depth ranges from 1 to 8, while unpainted pixels add no geometry. Some export details matter: cone lights and fog are viewport-only, and emissive or metallic properties reach GLB only with Palette texture colour mode active and Unlit off. Rigged exports use one plain material, so those colours appear flat. Pixemboss is free in the browser and can be started without installing anything or creating an account.

Visit pixemboss.com