pixemboss
pixemboss.com
What it is
Pixemboss is a browser-based editor for turning 2D pixel art into low-poly 3D models for games. Its 2D workspace includes shapes, layers, frames, per-pixel depth, stamps and palettes; the voxel editor adds sculpting, voxel layers, baked ambient occlusion, emissive and metallic materials, and dynamic lights. Models can be rigged and animated, with animation clips exported in GLB. The editor exports 3D formats including GLB, FBX, OBJ, DAE, STL, VOX and glTF, as well as sprite sheets, PNG, GIF and WebM. One-click import kits are available for Godot and Unity, and the Godot guide describes a plugin with a live-link workflow. Per-pixel depth ranges from 1 to 8, while unpainted pixels add no geometry. Some export details matter: cone lights and fog are viewport-only, and emissive or metallic properties reach GLB only with Palette texture colour mode active and Unlit off. Rigged exports use one plain material, so those colours appear flat. Pixemboss is free in the browser and can be started without installing anything or creating an account.
Spec sheet
- What it does
- Pixemboss is a browser-based editor for turning 2D pixel art into game-ready low-poly 3D models.Read 4 Oct 2026 · pixemboss.com
- 2D editor
- The 2D editor includes shapes, layers, frames, per-pixel depth, stamps, and palettes.Read 4 Oct 2026 · pixemboss.com
- Account and installation
- The editor runs in a browser, requires no installation, and does not require an account to start.Read 4 Oct 2026 · pixemboss.com
- Animation
- Voxel models can be rigged and animated in the editor, with clips exported in GLB.Read 4 Oct 2026 · pixemboss.com
- Depth range
- Per-pixel depth runs from 1 to 8; unpainted pixels contribute no geometry.Read 4 Oct 2026 · pixemboss.com
- Exports
- It exports 3D formats including GLB, FBX, OBJ, DAE, STL, VOX, and glTF, as well as sprite sheets, PNG, GIF, and WebM.Read 4 Oct 2026 · pixemboss.com
- Game engine support
- The site offers one-click import kits for Godot and Unity, and its Godot guide describes a plugin with a live-link workflow.Read 4 Oct 2026 · pixemboss.com
- Material export caveat
- Emissive and metallic properties carry into GLB only when Palette texture colour mode is active and Unlit material is off.Read 4 Oct 2026 · pixemboss.com
- Materials and lights
- Scene point and spot lights export through the KHR_lights_punctual glTF extension, while cone-light and fog effects are viewport-only.Read 4 Oct 2026 · pixemboss.com
- Rigged export caveat
- Rigged exports use a single plain material, so emissive and metallic colours appear flat.Read 4 Oct 2026 · pixemboss.com
- Voxel editor
- The voxel editor includes sculpting tools, voxel layers, baked ambient occlusion, emissive and metallic materials, and dynamic lights.Read 4 Oct 2026 · pixemboss.com
- Who it serves
- The site describes the editor as a tool for creating pixel and voxel art assets for games and exporting them for game engines.Read 4 Oct 2026 · pixemboss.com
Plans and prices
Strong points and limits
Strong points
- Free browser editor; no account needed to start
- Exports multiple 3D and image formats
- Rigging and animation are built in
- One-click import kits for Godot and Unity
Limits
- Cone lights and fog are viewport-only
- GLB material properties require specific settings
- Rigged exports use a single plain material
Who it suits
Pixemboss suits game creators making pixel or voxel art assets who want to edit, animate and export them for game engines. It is accessible to people who want to begin without installation or an account.
Verdict
Pixemboss combines pixel-art editing, voxel modeling, animation and a wide range of export formats in a browser editor. Check the lighting and material export caveats if those details matter to your game assets.
Where Specifiction places it
- Voxel Editors#12 of 267.6